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path: root/src/script/lua_api/l_vmanip.cpp
Commit message (Expand)AuthorAge
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-07
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-25
* Add optional buffer param for bulk data array writes in Luakwolekr2015-05-17
* Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr2015-04-17
* Shorten ManualMapVoxelManipulator to MMVManipkwolekr2015-01-05
* Optionally specify propagateSunlight area in calcLightingkwolekr2015-01-05
* Exclude vertical mapblock borders when setting lightkwolekr2015-01-04
* LuaVoxelManip: Error when given out-of-bounds areakwolekr2015-01-04
* Lighting: Fix nearly all issueskwolekr2015-01-04
* LuaVoxelManip: Remove blank allocatorkwolekr2014-12-29
* LuaVoxelManip: Add option to allocate blank datakwolekr2014-12-27
* Add LuaVoxelManip methods: get_node_at() and set_node_at()kwolekr2014-09-01
* Update Mapgen VoxelManipulator on buffer invalidationkwolekr2014-09-01
* Fix issue 1527Craig Robbins2014-07-29
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-19
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...kwolekr2013-11-30
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-30
* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-21
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectskwolekr2013-07-06
* LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr2013-06-29
* Apply various fixes to several thingskwolekr2013-06-27
* LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr2013-06-27
* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
* Add LuaVoxelManipkwolekr2013-06-27