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l_vmanip.h
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Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵
Loïc Blot
2017-04-08
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(#5541) We are bundling Lua5.1 which has same macro
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Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-07
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Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
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Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
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LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
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LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
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Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
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Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
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LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
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LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-30
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵
kwolekr
2013-06-29
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light and liquid updates
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LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵
kwolekr
2013-06-27
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back to map
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Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
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Add LuaVoxelManip
kwolekr
2013-06-27