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...
*
Private nodemeta (#5702)
sfan5
2017-05-10
*
read_schematic_replacements: ensure fields are strings (#5726)
Loïc Blot
2017-05-08
*
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
*
LINT fix since d0678948165768472fc940c03e78cba787f49ea5
Loic Blot
2017-05-07
*
Replace occurrence of luaL_reg in l_camera.cpp
T0ny2
2017-05-07
*
Clean up numeric.h and split FacePositionCache from it
ShadowNinja
2017-05-06
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
Fix codestyle since CSM Camera API
Loic Blot
2017-05-06
*
[CSM] Add camera API (#5609)
bigfoot547
2017-05-05
*
Add option to also check the center to `find_node_near` (#5255)
red-001
2017-05-04
*
Add function to get server info.
red-001
2017-05-04
*
Set sky API: Add bool for clouds in front of custom skybox
paramat
2017-05-02
*
Sneak: Improve and fix various things
SmallJoker
2017-05-03
*
Sound API: Add fading sounds
Brandon
2017-05-03
*
Add clouds API
Ben Deutsch
2017-04-30
*
Fix visual slide issue with set_detach, fixes #5620
shivajiva101
2017-04-29
*
[CSM] add screenshot api lua (#5674)
Vincent Glize
2017-04-29
*
Allow scripts to get the client protocol version in non-debug builds. (#5649)
red-001
2017-04-27
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
*
Fix various points reported by cppcheck (#5656)
Loïc Blot
2017-04-25
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
lua: remove core.cause_error call (#5637)
Loïc Blot
2017-04-22
*
Light update for map blocks
Dániel Juhász
2017-04-20
*
Fix various copy instead of const ref reported by cppcheck (#5615)
Loïc Blot
2017-04-19
*
Sneak: Add option for old move code
paramat
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Minimap: Do a double-typecast to fix compiling with MSVC
SmallJoker
2017-04-15
*
[CSM] Add function to set minimap shape (#5569)
bigfoot547
2017-04-14
*
Fix inability to change metadata using stack:to_table() (#5547)
numberZero
2017-04-12
*
Replace occurrence of luaL_reg in l_localplayer (#5566)
t0ny2
2017-04-11
*
Clang-format styles fixes since previous commit
Loïc Blot
2017-04-10
*
Clang format: fix LINT on old PR which doesn't have LINT enabled
Loic Blot
2017-04-10
*
LocalPlayer api lua
Vincent Glize
2017-04-08
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
*
Pass clang-format on 14 trivial header files fixes
Loic Blot
2017-04-07
*
Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-07
*
LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-04-06
*
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
*
Move LINT process in dedicated shell & fix
Loic Blot
2017-04-06
*
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-06
*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
*
Fix clang-format Columns Width
Loic Blot
2017-03-31
*
l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-29
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
*
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
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