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* Private nodemeta (#5702)sfan52017-05-10
* read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot2017-05-08
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-07
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-07
* Replace occurrence of luaL_reg in l_camera.cppT0ny22017-05-07
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Use a settings object for the main settingsShadowNinja2017-05-06
* Fix codestyle since CSM Camera APILoic Blot2017-05-06
* [CSM] Add camera API (#5609)bigfoot5472017-05-05
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-04
* Add function to get server info.red-0012017-05-04
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix visual slide issue with set_detach, fixes #5620shivajiva1012017-04-29
* [CSM] add screenshot api lua (#5674)Vincent Glize2017-04-29
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-27
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* Player data to Database (#5475)Loïc Blot2017-04-23
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-22
* Light update for map blocksDániel Juhász2017-04-20
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19
* Sneak: Add option for old move codeparamat2017-04-17
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Minimap: Do a double-typecast to fix compiling with MSVCSmallJoker2017-04-15
* [CSM] Add function to set minimap shape (#5569)bigfoot5472017-04-14
* Fix inability to change metadata using stack:to_table() (#5547)numberZero2017-04-12
* Replace occurrence of luaL_reg in l_localplayer (#5566)t0ny22017-04-11
* Clang-format styles fixes since previous commitLoïc Blot2017-04-10
* Clang format: fix LINT on old PR which doesn't have LINT enabledLoic Blot2017-04-10
* LocalPlayer api luaVincent Glize2017-04-08
* Hardware coloring for itemstacksDániel Juhász2017-04-08
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot2017-04-08
* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-07
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
* [CSM] Add function to get the server protocol version. (#5529)red-0012017-04-06
* Move LINT process in dedicated shell & fixLoic Blot2017-04-06
* [CSM] Add support for positional audio. (#5516)red-0012017-04-06
* [CSM] Add local node meta reference. (#5508)red-0012017-04-04
* [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-01
* Fix clang-format Columns WidthLoic Blot2017-03-31
* l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot2017-03-29
* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-22
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-19
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-17
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16