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* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19
* Sneak: Add option for old move codeparamat2017-04-17
* Implement delayed server shutdown with cancelation (#4664)Loïc Blot2017-04-15
* Minimap: Do a double-typecast to fix compiling with MSVCSmallJoker2017-04-15
* [CSM] Add function to set minimap shape (#5569)bigfoot5472017-04-14
* Fix inability to change metadata using stack:to_table() (#5547)numberZero2017-04-12
* Replace occurrence of luaL_reg in l_localplayer (#5566)t0ny22017-04-11
* Clang-format styles fixes since previous commitLoïc Blot2017-04-10
* Clang format: fix LINT on old PR which doesn't have LINT enabledLoic Blot2017-04-10
* LocalPlayer api luaVincent Glize2017-04-08
* Hardware coloring for itemstacksDániel Juhász2017-04-08
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...Loïc Blot2017-04-08
* Pass clang-format on 14 trivial header files fixesLoic Blot2017-04-07
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
* [CSM] Add function to get the server protocol version. (#5529)red-0012017-04-06
* Move LINT process in dedicated shell & fixLoic Blot2017-04-06
* [CSM] Add support for positional audio. (#5516)red-0012017-04-06
* [CSM] Add local node meta reference. (#5508)red-0012017-04-04
* [CSM] Add function and chat command to disconnect from server. (#5487)red-0012017-04-01
* Fix clang-format Columns WidthLoic Blot2017-03-31
* l_minimap: don't show minimap if configuration doesn't allow itLoïc Blot2017-03-29
* [CSM] Add function to get player names in range (#5435)bigfoot5472017-03-22
* Refactor Game class (part 2) (#5422)Loïc Blot2017-03-19
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-17
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-16
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-16
* Get biome list: Downgrade missing biome message to infostreamparamat2017-03-16
* Add `get_wielded_item`red-0012017-03-13
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-13
* [CSM] storage + fixesLoic Blot2017-03-13
* [CSM] Add local formspecs. (#5094)red-0012017-03-13
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-13
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
* [CSM] Client side moddingLoic Blot2017-03-13
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-11
* Add ModMetadata API (#5131)Loïc Blot2017-02-08
* Fix incompatibility of ItemStack.to_table() introduced by stack metarubenwardy2017-02-07
* Add ItemStack key-value meta storagerubenwardy2017-02-04
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04
* Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-04
* Serverlist: Add ping indicators (#5164)kilbith2017-02-03
* from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-28
* Implement player attribute backend (#4155)Loïc Blot2017-01-27
* Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan52017-01-24
* Revert "Detach the player from entities on death." (#5087)Loïc Blot2017-01-21
* Add Entity get_texture_mod() to Lua APIsapier2017-01-21
* Detach the player from entities on death. (#5077)red-0012017-01-21