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* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
| | | | | * Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functions
* Add minetest.load_area (#8023)HybridDog2018-12-31
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* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
| | | | | | | | * CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call
* reportMetadataChange; Silence clang warningsSmallJoker2018-12-21
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* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
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* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
| | | | | | | Includes newer style changes and fixes by est31 Improve the block position de-serialization Add type NodeMetadataMap
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
| | | | | Update Android.mk Remove 'src/client' from include_directories
* Clean up stack after script_get_backtrace (#7854)Michael Muller2018-11-28
| | | | | | | | script_get_backtrace() was leaving its return value on the stack, corrupting subsequent lua operations for functions that did not immediately return. This problem can specifically be observed in the case of multiple "groupcaps" entries, each of which provides the legacy "maxwear" property. These cause a backtrace and thus pollute the stack for the following lua_next() call.
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
| | | | * Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
* Content store: Add setting to filter non-free packages (#7766)rubenwardy2018-11-08
| | | | Defaulting to hiding in order to help with Debian/etc distribution. This could be changed at a later date.
* clear_craft: Return false if recipe not found, don't throw error (#7804)Paramat2018-10-24
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* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
| | | | Breaks backwards compatibility for good Bump protocol version
* markAliasDeprecated: Fix MSVC buildSmallJoker2018-09-11
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* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
| | | | | | Also set it to false for node dig particles, as they are often created and high in number. Improve particle documentation.
* Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16
| | | | | * Return intersection point in node coordinates. * Clarify 'intersection_point' documentation
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-05
| | | | * Replace auth.txt with SQLite auth database
* LuaVoxelManip: Throw warning or error instead of silently doing nothing (#7567)HybridDog2018-08-02
| | | | Error on missing parameter. Warning when using a method on the incorrect type of LuaVoxelManip.
* Add protocol_version and supported package types to ContentDB urlsrubenwardy2018-07-29
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* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-22
| | | Use sizeof where applicable for mt_snprintf
* Lua templating reading (part 4): s16, v2s16, v2f (#7512)Loïc Blot2018-07-08
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* Log deprecated Lua function calls (#7491)SmallJoker2018-07-01
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* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
| | | | | | | | | * Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
* Fix memory leaks in mod storage (#7500)red-0012018-06-30
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* Fix world deletion (#7494)Vitaliy2018-06-30
| | | | * Fix world deletion
* Fix a memleak before assertion in l_get_mod_storageLoic Blot2018-06-30
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* Fix mod channels crash (#7481)red-0012018-06-27
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* Rename CSM flavours to restrictionsSmallJoker2018-06-26
| | | | & Satisfy LINT
* Update to new ContentDB APIrubenwardy2018-06-18
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* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
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* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
| | | | | * CSM/SSM: Add on_mods_loaded callback
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
| | | | | | | * Modernize lua read (part 1): C++ templating assurance Implement the float reader
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-31
| | | | * Fix isNan on setYaw Lua call
* Fix missing ignore textures (#7326)you2018-05-20
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* Add screenshots to online content browserrubenwardy2018-05-20
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* Add updating to online content browserrubenwardy2018-05-16
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* Fix segfault in player migration and crash in log_deprecatedSmallJoker2018-05-14
| | | | Makes log_deprecated work when triggered from no function
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05
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* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-30
| | | * Allow right-clicking on attached LuaEntities
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-30
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* Add online content repositoryrubenwardy2018-04-19
| | | | Replaces mods and texture pack tabs with a single content tab
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
| | | | | | | | | | Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'. If 'node_dungeon' is not defined dungeons fall back to classic behaviour. Remove messy and imprecise dungeon material code from 'generateBiomes()'. Code deciding dungeon materials is now in 'generateDungeons()' and uses the biome at mapchunk centre for more precision. Remove hardcoded 'MG_STONE' types as long intended.
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
| | | | * Add player:get_meta(), deprecate player attributes
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05
| | | | Add 'node_cave_liquid' as a new field in biome registration. If field is absent cave liquids fall back to classic behaviour.
* Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-03
| | | | | | Based on https://travis-ci.org/minetest/minetest/jobs/361810382 output Also fix 2 missing copyright notices
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
| | | | | | | | | | | * Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref
* Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02
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* Add player inventory callbacksSmallJoker2018-04-02
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* LINT: add clang-tidy step (#6295)Loïc Blot2018-04-01
| | | | | | | | | * Implement new travis clang-tidy build step * This step enable some rules and enforce one rule as error * This permits to have some C++ quality rules based on clang & clang contributor guidelines * Fix clang-tidy reported problems on push_back -> emplace_back
* ObjectRef: Add add_velocity() (#3208)you2018-03-31
| | | | Allow changing the velocity of objects relatively to their current velocity
* Optional alpha channel support for entitiesstujones112018-03-29
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