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Commit message (
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Author
Age
*
Fix Lua panic when error() message is not a string
Paul Ouellette
2020-06-07
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Lua API: Log incorrect parameter types as error (#9954)
SmallJoker
2020-06-01
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
CSM: Fix crashing minetest.get_item_def()
sfan5
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Forbid object:attach(obj, ...) (#9762)
Loïc Blot
2020-04-27
*
Script: Enforce type checks if not nil (#9748)
SmallJoker
2020-04-27
*
script: Put getGuiEngine() inside a client-only #ifdef
sfan5
2020-04-27
*
script: Fix add_entity returning unusable ref if object deleted in on_activate
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-22
*
Fix alias handling of get_content_id (#9712)
sfan5
2020-04-19
*
script: Move SAO usability check so that it covers all functions (#9698)
sfan5
2020-04-18
*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
Fix parsing JSON with large integers (#9674)
sfan5
2020-04-15
*
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-14
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Fix broken config check in 659245a
sfan5
2020-04-11
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2020-04-11
*
A few initialization cleanups
sfan5
2020-04-11
*
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2020-04-08
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