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* Move core.get_connected_players() implementation to C++sfan52020-02-23
* Refactor Script API's log_deprecatedsfan52020-02-23
* Script API: Document ObjectRef handling in a commentsfan52020-02-23
* Script API: Check that SAOs are still usable before attempting to use themsfan52020-02-11
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-25
* Remove unused weight property from objects (#9320)Wuzzy2020-01-22
* Use appropriate LC_ locale macro for Windows (#9230)Montandalar2019-12-24
* Attachments: Fix interpolation from (0,0,0) after detachSmallJoker2019-12-07
* Add z-index management to HUDPierre-Yves Rollo2019-12-06
* [CSM] Fix and improve minetest.get_language()sfan52019-11-11
* [CSM] Implement minetest.get_csm_restrictions()sfan52019-11-11
* Fix camera:get_offset() in CSMsfan52019-11-11
* [CSM] Expose more env functionssfan52019-11-11
* Refactor CSM restriction code a bitsfan52019-11-11
* Call on_secondary_use when object is right-clickedsfan52019-11-10
* [CSM] Remove non-functional minetest.get_day_count()sfan52019-11-09
* Introduce get_modpath() for CSMsfan52019-11-09
* Load client mods into memory before execution.sfan52019-11-09
* Refactor loading of Lua code with mod securitysfan52019-11-09
* Change some usages of "deprecated" to "obsolete" (#9062)random-geek2019-10-29
* Allow calling ItemStack with no arguments (#8783)Paul Ouellette2019-10-23
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-24
* Punchwear (improved) (#8959)sfan52019-09-22
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-21
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
* CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2019-09-14
* Load CSM environment after the restrictions are knownSmallJoker2019-09-14
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette2019-08-24
* Add function `minetest.read_schematic`upsilon2019-08-14
* Add support for set_formspec_prepend in main menu (#8611)rubenwardy2019-08-12
* Fix some issues with minetest.clear_craft (#8712)Paul Ouellette2019-08-10
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Implement adding velocity to player from Luasfan52019-08-10
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Unify wield item handling (#8677)SmallJoker2019-08-07
* Do not add group values of zero to group lists. (#8751)Beha2019-08-07
* Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-30
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-27
* Removed debug.upvaluejoin to prevent leak of insecure environmenty2019-07-24
* HTTP API: Allow binary downloads and headers (#8573)SmallJoker2019-06-06
* Fix forgotten PlayerSAO cast in a90f2efSmallJoker2019-05-21
* Check for out-of-bounds breath when setting breath_max (#8493)ANAND ツ2019-05-21
* l_mapgen.cpp: Fix LINT broken since b1b40feSmallJoker2019-05-21
* Allow multiple cave liquids in a biome definition (#8481)Paramat2019-05-18
* Move HTTP request logging to infostream (#8526)ANAND ︻气デ═一2019-05-12
* Force send a mapblock to a player (#8140)sofar2019-04-28