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* Rename macros with two leading underscoresShadowNinja2015-10-14
* Refactor loggingShadowNinja2015-10-14
* Add new ContentParamType2 "CPT2_DEGROTATE"est312015-10-04
* Allow setting chunksize in core.set_mapgen_paramskwolekr2015-10-04
* Hide mapgens from main menu not intended for end userskwolekr2015-10-04
* Add emerge completion callback mechanismkwolekr2015-10-04
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-04
* Add get_biome_id(biome_name) callbackDuane Robertson2015-10-02
* Add /emergeblocks command and core.emerge_area() Lua APIkwolekr2015-09-23
* Various style cleanups + unused code removalest312015-09-19
* Ore: Add puff ore typekwolekr2015-09-17
* Ore: Add ore sheet column height range selectionkwolekr2015-09-13
* Areastore: fix "attempt to index a number value"est312015-09-03
* l_mainmenu.h: remove unused l_get_dirlist functionest312015-08-30
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-27
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-27
* Clean up threadingShadowNinja2015-08-23
* SAPI: Disable unlockable time profilingkwolekr2015-08-18
* SEnv: Remove static_exists from ActiveObjects in deleted blockskwolekr2015-08-16
* minimap: Add ability to disable from serverkwolekr2015-08-13
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Display Lua memory usage at the time of Out-of-Memory errorkwolekr2015-08-10
* Improve Script CPP API diagnosticskwolekr2015-08-05
* Fix tiling issues for PLANTLIKE and FIRELIKE with FSAARealBadAngel2015-08-05
* Biome API: Make fallback biome stone and water, disable fillerparamat2015-08-03
* Add AreaStore data structureest312015-07-27
* Fix MSVC number conversion warningSmallJoker2015-07-25
* Fix minetest.get_(all)_craft_recipe(s) regressionest312015-07-25
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-25
* Optional reconnect functionalityest312015-07-23
* Added get_player_velocity() method. Fixes #1176Elia Argentieri2015-07-20
* Refactor particle code to remove the while loopsTeTpaAka2015-07-18
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-18
* Fix invisible player when the attached entity is removedTeTpaAka2015-07-18
* Fix relief mapping issuesRealBadAngel2015-07-16
* Fix damage flash when damage disabledkwolekr2015-07-10
* Use UTF-8 instead of narrowest312015-07-08
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-02
* Add Lua errors to error dialogrubenwardy2015-06-29
* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-20
* Use utf-8 in formspecsIlya Zhuravlev2015-06-13
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13
* dofile error reporting for syntax errorsest312015-06-12
* Fix uninitialized variable errorest312015-06-02
* Make get_biome_list() error message more helpfulkwolekr2015-05-28
* Add some missing getter functions to the lua APITeTpaAka2015-05-28
* Fix Windows build, clean up included headersSmallJoker2015-05-22