Commit message (Collapse) | Author | Age | |
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* | clear_craft: Return false if recipe not found, don't throw error (#7804) | Paramat | 2018-10-24 |
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* | Add core.remove_detached_inventory (#7684) | SmallJoker | 2018-10-10 |
| | | | | Breaks backwards compatibility for good Bump protocol version | ||
* | markAliasDeprecated: Fix MSVC build | SmallJoker | 2018-09-11 |
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* | Particles: Make collision with objects optional (#7682) | Paramat | 2018-09-08 |
| | | | | | | Also set it to false for node dig particles, as they are often created and high in number. Improve particle documentation. | ||
* | Raycast: export exact pointing location (#6304) | Dániel Juhász | 2018-08-16 |
| | | | | | * Return intersection point in node coordinates. * Clarify 'intersection_point' documentation | ||
* | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch | 2018-08-05 |
| | | | | * Replace auth.txt with SQLite auth database | ||
* | LuaVoxelManip: Throw warning or error instead of silently doing nothing (#7567) | HybridDog | 2018-08-02 |
| | | | | Error on missing parameter. Warning when using a method on the incorrect type of LuaVoxelManip. | ||
* | Add protocol_version and supported package types to ContentDB urls | rubenwardy | 2018-07-29 |
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* | Add a MSVC / Windows compatible snprintf function (#7353) | nOOb3167 | 2018-07-22 |
| | | | Use sizeof where applicable for mt_snprintf | ||
* | Lua templating reading (part 4): s16, v2s16, v2f (#7512) | Loïc Blot | 2018-07-08 |
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* | Log deprecated Lua function calls (#7491) | SmallJoker | 2018-07-01 |
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* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
| | | | | | | | | | * Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | ||
* | Fix memory leaks in mod storage (#7500) | red-001 | 2018-06-30 |
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* | Fix world deletion (#7494) | Vitaliy | 2018-06-30 |
| | | | | * Fix world deletion | ||
* | Fix a memleak before assertion in l_get_mod_storage | Loic Blot | 2018-06-30 |
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* | Fix mod channels crash (#7481) | red-001 | 2018-06-27 |
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* | Rename CSM flavours to restrictions | SmallJoker | 2018-06-26 |
| | | | | & Satisfy LINT | ||
* | Update to new ContentDB API | rubenwardy | 2018-06-18 |
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* | Fix narrow/utf8 difference in incoming/outcoming messages | number Zero | 2018-06-10 |
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* | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | 2018-06-06 |
| | | | | | * CSM/SSM: Add on_mods_loaded callback | ||
* | Modernize lua read (part 1): C++ templating insurance (#7394) | Loïc Blot | 2018-06-04 |
| | | | | | | | * Modernize lua read (part 1): C++ templating assurance Implement the float reader | ||
* | Fix isNan on setYaw Lua call (#7380) | Loïc Blot | 2018-05-31 |
| | | | | * Fix isNan on setYaw Lua call | ||
* | Fix missing ignore textures (#7326) | you | 2018-05-20 |
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* | Add screenshots to online content browser | rubenwardy | 2018-05-20 |
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* | Add updating to online content browser | rubenwardy | 2018-05-16 |
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* | Fix segfault in player migration and crash in log_deprecated | SmallJoker | 2018-05-14 |
| | | | | Makes log_deprecated work when triggered from no function | ||
* | Fix builtin inventory list crash when size = 0 (#7297) | SmallJoker | 2018-05-05 |
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* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
| | | | * Allow right-clicking on attached LuaEntities | ||
* | MetaDataRef: Add contains() and get() (#7214) | rubenwardy | 2018-04-30 |
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* | Add online content repository | rubenwardy | 2018-04-19 |
| | | | | Replaces mods and texture pack tabs with a single content tab | ||
* | Biome API / dungeons: Add biome-defined dungeon nodes | Paramat | 2018-04-07 |
| | | | | | | | | | | Add new biome fields 'node_dungeon', 'node_dungeon_alt', 'node_dungeon_stair'. If 'node_dungeon' is not defined dungeons fall back to classic behaviour. Remove messy and imprecise dungeon material code from 'generateBiomes()'. Code deciding dungeon materials is now in 'generateDungeons()' and uses the biome at mapchunk centre for more precision. Remove hardcoded 'MG_STONE' types as long intended. | ||
* | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | 2018-04-06 |
| | | | | * Add player:get_meta(), deprecate player attributes | ||
* | Biome API / cavegen: Add definable cave liquid for a biome (#7192) | Paramat | 2018-04-05 |
| | | | | Add 'node_cave_liquid' as a new field in biome registration. If field is absent cave liquids fall back to classic behaviour. | ||
* | Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn | Loic Blot | 2018-04-03 |
| | | | | | | Based on https://travis-ci.org/minetest/minetest/jobs/361810382 output Also fix 2 missing copyright notices | ||
* | Fix many issues reported by clang-tidy (#7189) | Loïc Blot | 2018-04-02 |
| | | | | | | | | | | | * Fix many issues reported by clang-tidy We have many issues in code related to some performance to float <-> double. Clang-tidy reported it in performance-type-promotion-in-math-fn I fixed many of them. It's not ready for a promote to blocking Also fix some value which should be const-ref | ||
* | Run callback in IDropAction, refactor function arguments | SmallJoker | 2018-04-02 |
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* | Add player inventory callbacks | SmallJoker | 2018-04-02 |
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* | LINT: add clang-tidy step (#6295) | Loïc Blot | 2018-04-01 |
| | | | | | | | | | * Implement new travis clang-tidy build step * This step enable some rules and enforce one rule as error * This permits to have some C++ quality rules based on clang & clang contributor guidelines * Fix clang-tidy reported problems on push_back -> emplace_back | ||
* | ObjectRef: Add add_velocity() (#3208) | you | 2018-03-31 |
| | | | | Allow changing the velocity of objects relatively to their current velocity | ||
* | Optional alpha channel support for entities | stujones11 | 2018-03-29 |
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* | Fix a warning reported by clang | Loic Blot | 2018-03-29 |
| | | | | | minetest/src/script/cpp_api/s_player.h:27:1: warning: struct 'PlayerHPChangeReason' was previously declared as a class [-Wmismatched-tags] struct PlayerHPChangeReason; | ||
* | Load dependencies and description from mod.conf | Andrew Ward | 2018-03-28 |
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* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
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* | Add formspec theming using prepended strings | Andrew Ward | 2018-03-28 |
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* | Mapgen: Remove unused mgv7 code and some unused biometypes | Paramat | 2018-03-26 |
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* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 |
| | | | | | | | | | | * Cleanup sound manager client * Use some const refs * Use auto on iterators * Drop unused parameters * Move sound_openal.* to client folder * Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly | ||
* | Biome API: Add 'get_biome_name(biome_id)' API | paramat | 2018-03-11 |
| | | | | Change name of default biome to a more suitable lowercase 'default'. | ||
* | Spawn level: Add 'get_spawn_level(x, z)' API | paramat | 2018-03-10 |
| | | | | Returns a suitable player spawn y co-ordinate for unmodified terrain. | ||
* | Getv3intfield: Fix logic of return bool | paramat | 2018-03-09 |
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* | Biomes: Add 'min_pos'/'max_pos' xyz biome limits | paramat | 2018-03-09 |
| | | | | 'y_min' and 'y_max' are still accepted for compatibility. |