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...
*
Fix various points reported by cppcheck (#5656)
Loïc Blot
2017-04-25
*
Player data to Database (#5475)
Loïc Blot
2017-04-23
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
*
Add on_flood() callback.
Auke Kok
2017-04-22
*
lua: remove core.cause_error call (#5637)
Loïc Blot
2017-04-22
*
Soft node overlay (#5186)
Dániel Juhász
2017-04-21
*
Light update for map blocks
Dániel Juhász
2017-04-20
*
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
*
Fix various copy instead of const ref reported by cppcheck (#5615)
Loïc Blot
2017-04-19
*
Sneak: Add option for old move code
paramat
2017-04-17
*
Plug two minor Leaks (#5603)
Auke Kok
2017-04-17
*
Implement delayed server shutdown with cancelation (#4664)
Loïc Blot
2017-04-15
*
Minimap: Do a double-typecast to fix compiling with MSVC
SmallJoker
2017-04-15
*
[CSM] Add function to set minimap shape (#5569)
bigfoot547
2017-04-14
*
Fix inability to change metadata using stack:to_table() (#5547)
numberZero
2017-04-12
*
Replace occurrence of luaL_reg in l_localplayer (#5566)
t0ny2
2017-04-11
*
Clang-format styles fixes since previous commit
Loïc Blot
2017-04-10
*
Clang format: fix LINT on old PR which doesn't have LINT enabled
Loic Blot
2017-04-10
*
LocalPlayer api lua
Vincent Glize
2017-04-08
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
*
code style fix on src/script/cpp_api/s_client.h
Loic Blot
2017-04-08
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
Pass clang-format on 14 trivial header files fixes
Loic Blot
2017-04-07
*
Clang-format: fix some header files and remove them from whitelist
Loic Blot
2017-04-07
*
LINT: Switch whitelist check from egrep to awk
Loïc Blot
2017-04-06
*
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
*
Move LINT process in dedicated shell & fix
Loic Blot
2017-04-06
*
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-06
*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
*
Fix clang-format Columns Width
Loic Blot
2017-03-31
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
*
l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-29
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
*
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
*
Block access to the `io` library
red-001
2017-03-19
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
*
Fix indentation problem since merge resolution
Loïc Blot
2017-03-16
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
*
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
*
Get biome list: Downgrade missing biome message to infostream
paramat
2017-03-16
*
Add `get_wielded_item`
red-001
2017-03-13
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] storage + fixes
Loic Blot
2017-03-13
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
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