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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
* Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr2013-06-27
* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
* Add LuaVoxelManipkwolekr2013-06-27
* Decoration: Add support for zero probability, fix breakage from last commitkwolekr2013-06-22
* A handful of minor fixes to various thingskwolekr2013-06-22
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Make minetest.debug accept multiple parameters; convert them to stringKahrl2013-06-21
* Add drowningPilzAdam2013-06-19
* Decoration: Change divlen to sidelenkwolekr2013-06-17
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gKahrl2013-06-16
* Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-06
* Corrected segfault when registering new biomes.sweetbomber2013-06-03
* Fix missing find_path and line_of_sightsapier2013-06-01
* Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky2013-06-01
* Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky2013-06-01
* Fixed wrongly named invref:get_location() table members for nodes.MetaDucky2013-05-26
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Fix itemstack:add item not working correctsapier2013-05-25
* Move scriptapi to separate folder (by sapier)sapier2013-05-25