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Author
Age
...
*
Add translation for main menu
sapier
2013-08-17
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add support for entities to automatic face movement direction
sapier
2013-08-13
*
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-11
*
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-06
*
Allow mods to listen to cheat detections using minetest.register_on_cheat()
Perttu Ahola
2013-08-04
*
Add replacements to schematics
PilzAdam
2013-08-03
*
Allow multiple 'wherein' nodes in oredef
PilzAdam
2013-08-02
*
Add support for setting stepheight for entities
sapier
2013-07-30
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
*
Weather support
proller
2013-07-27
*
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
*
Add liquid_range to nodedef
PilzAdam
2013-07-20
*
Make range of tools configureable
PilzAdam
2013-07-20
*
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-20
*
Change ContentFeatures array to a vector
Kahrl
2013-07-14
*
Leveled nodebox
proller
2013-07-13
*
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-07-06
*
Mapgen V7: Huge rewrite, also tweaks to cavegen et al.
kwolekr
2013-07-06
*
Fix possible 0 pointer access
sapier
2013-07-02
*
Decoration: Add schematic rotation support
kwolekr
2013-07-01
*
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-29
*
Apply various fixes to several things
kwolekr
2013-06-27
*
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27
*
Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
*
A handful of minor fixes to various things
kwolekr
2013-06-22
*
Decoration: Add Schematic decoration type
kwolekr
2013-06-22
*
Make minetest.debug accept multiple parameters; convert them to string
Kahrl
2013-06-21
*
Add drowning
PilzAdam
2013-06-19
*
Decoration: Change divlen to sidelen
kwolekr
2013-06-17
*
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
*
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
Kahrl
2013-06-16
*
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
*
Corrected segfault when registering new biomes.
sweetbomber
2013-06-03
*
Fix missing find_path and line_of_sight
sapier
2013-06-01
*
Fix some nullptr exceptions when handling invalid node inventories
MetaDucky
2013-06-01
*
Fix minetest.get_inventory(loc) always returning nil for "node" type loc
MetaDucky
2013-06-01
*
Fixed wrongly named invref:get_location() table members for nodes.
MetaDucky
2013-05-26
*
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-26
*
Fix itemstack:add item not working correct
sapier
2013-05-25
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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