| Commit message (Collapse) | Author | Age |
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These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release.
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Treat 'none' values as 'nil'
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"good" and "bad" were swapped in the process, resulting in wrong deprecation messages
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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property (#10443)
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
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Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
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Run unused functions reported by cppcheck
This change removes a few (but not all) unused functions.
Some unused helper functions were not removed due to their complexity and potential of future use.
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Features:
* Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
* New HUD elements for displaying minimap with custom size and placing
* New minimap mode for displaying a texture instead of the map
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Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
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Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
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Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
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This reverts commit 808eb4c5714da5ac36f4a70653d6b3805060828c.
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plus general improvements to find_node_* functions
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closes #10137
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Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
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* LuaItemStack: Add __tostring metamethod
* Clean up LuaItemStack::checkobject
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Incorrect parameter types are logged as errors, taking coercion into account.
This is a workaround to ensure mod compatibility.
Duplicate warnings are ignored per server instance.
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Replace on_auth_fail callback with more versatile on_authplayer
Better clarify account login process in Lua API documentation
Change initial timestamp for newly registered accounts to -1
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Change biomemap data type from u8 to u16.
New technical (not practical) maximum is 65535 biomes.
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fixes #9884
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Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
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closes #9857
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Adds a new object property "damage_texture_modifier"
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This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles.
Add "off state" textures to the builtin statbars.
Co-authored-by: SmallJoker <mk939@ymail.com>
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* Server::overrideDayNightRatio doesn't require to return bool
There is no sense to sending null player, the caller should send a valid object
* Server::init: make private & cleanup
This function is always called before start() and loads some variables which can be loaded in constructor directly.
Make it private and call it directly in start
* Split Server inventory responsibility to a dedicated object
This splits permit to found various historical issues:
* duplicate lookups on player connection
* sending inventory to non related player when a player connects
* non friendly lookups on detached inventories ownership
This reduce the detached inventory complexity and also increased the
lookup performance in a quite interesting way for servers with thousands
of inventories.
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