| Commit message (Expand) | Author | Age |
... | |
* | Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st... | kwolekr | 2015-03-20 |
* | Fix game minetest.conf default settings | est31 | 2015-03-18 |
* | Add a Lua call to do damages / heals | Loic Blot | 2015-03-18 |
* | Prepare Protocol v25 init & authentication. | Loic Blot | 2015-03-13 |
* | lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations | paramat | 2015-03-11 |
* | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja | 2015-03-07 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | l_get_modnames: Compare using std::sort instead of a custom function which do... | Loic Blot | 2015-03-05 |
* | Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto... | Loic Blot | 2015-03-05 |
* | Performance improvement: Use std::list instead of std::vector for request_med... | Loic Blot | 2015-03-05 |
* | We always know playerSAO when calling SendInventory. Using it instead of sear... | Loic Blot | 2015-03-04 |
* | Send Inventory packet on event, don't check it at each AsyncRunStep. | Loic Blot | 2015-03-04 |
* | Send Breath packet on event, don't check it at each AsyncRunStep | Loic Blot | 2015-03-03 |
* | Send Player HP when setHP (or a setHP caller) is called instead of looping an... | Loic Blot | 2015-03-03 |
* | Change find_surface_nodes_in_area to find_nodes_in_area_under_air | Craig Robbins | 2015-02-27 |
* | Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh... | Loic Blot | 2015-02-27 |
* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 |
* | Disallow object:remove() if the object is a player | Kahrl | 2015-02-23 |
* | Server: announce MIN/MAX protocol version supported to serverlist. Client: ch... | est31 | 2015-02-18 |
* | Fix unused (and so, broken) enable_rollback_recording. This option must be re... | Loic Blot | 2015-02-18 |
* | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot | 2015-02-17 |
* | Performance Improvement: Use a cache which caches result for getFacePositions. | Loic Blot | 2015-02-16 |
* | Fix .zip extraction (mod store) | ngosang | 2015-02-12 |
* | Reduce gettext wide/narrow and string/char* conversions | ShadowNinja | 2015-02-05 |
* | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr | 2015-01-18 |
* | Reorganize supported video driver query mechanisms | kwolekr | 2015-01-18 |
* | Add ability to delete MapBlocks from map | kwolekr | 2015-01-15 |
* | Performance fixes. | onkrot | 2015-01-13 |
* | Fix direction property of HUD | rubenwardy | 2015-01-07 |
* | Shorten ManualMapVoxelManipulator to MMVManip | kwolekr | 2015-01-05 |
* | Optionally specify propagateSunlight area in calcLighting | kwolekr | 2015-01-05 |
* | Exclude vertical mapblock borders when setting light | kwolekr | 2015-01-04 |
* | Add minetest.generate_ores() and minetest.generate_decorations() | kwolekr | 2015-01-04 |
* | Remove freezemelt (the remainder of proller nonsense) | kwolekr | 2015-01-04 |
* | Add warning about using deprecated fields in Mapgen API and update docs | kwolekr | 2015-01-04 |
* | LuaVoxelManip: Error when given out-of-bounds area | kwolekr | 2015-01-04 |
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
* | Replace instances of height_min/height_max with y_min/y_max to remove ambiguity | kwolekr | 2014-12-30 |
* | Decoration: Fix default parameter values | kwolekr | 2014-12-30 |
* | Add core.get_mapgen_names() to Main Menu API (and use it) | kwolekr | 2014-12-29 |
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
* | LuaVoxelManip: Remove blank allocator | kwolekr | 2014-12-29 |
* | LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set... | kwolekr | 2014-12-28 |
* | Decoration: Add height_min and height_max parameters | kwolekr | 2014-12-28 |
* | Biome API: Add shore top and shore filler nodes, underwater node, water top n... | paramat | 2014-12-28 |
* | Ore: Add Vein ore type | kwolekr | 2014-12-28 |
* | Ore: Add Blob ore type | kwolekr | 2014-12-28 |
* | LuaVoxelManip: Add option to allocate blank data | kwolekr | 2014-12-27 |
* | Set fallback content if resolving content vector requires everything | kwolekr | 2014-12-27 |
* | Redefine NodeResolver interface and replace with callback mechanism | kwolekr | 2014-12-27 |