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* Update to new ContentDB APIrubenwardy2018-06-18
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-31
* Fix missing ignore textures (#7326)you2018-05-20
* Add screenshots to online content browserrubenwardy2018-05-20
* Add updating to online content browserrubenwardy2018-05-16
* Fix segfault in player migration and crash in log_deprecatedSmallJoker2018-05-14
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05
* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-30
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-30
* Add online content repositoryrubenwardy2018-04-19
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05
* Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot2018-04-03
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
* Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02
* Add player inventory callbacksSmallJoker2018-04-02
* LINT: add clang-tidy step (#6295)Loïc Blot2018-04-01
* ObjectRef: Add add_velocity() (#3208)you2018-03-31
* Optional alpha channel support for entitiesstujones112018-03-29
* Fix a warning reported by clangLoic Blot2018-03-29
* Load dependencies and description from mod.confAndrew Ward2018-03-28
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-26
* Cleanup sound manager class (#7158)Loïc Blot2018-03-24
* Biome API: Add 'get_biome_name(biome_id)' APIparamat2018-03-11
* Spawn level: Add 'get_spawn_level(x, z)' APIparamat2018-03-10
* Getv3intfield: Fix logic of return boolparamat2018-03-09
* Biomes: Add 'min_pos'/'max_pos' xyz biome limitsparamat2018-03-09
* Cleanup & bugfixLoic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-08
* Gennotify: Add 'minetest.get_decoration_id' APIparamat2018-03-03
* c_converter: Function template for numeric fields, add v3s16 default (#7090)SmallJoker2018-03-03
* Place schematic (on vmanip): Enable use of 'place center' flagsparamat2018-02-27
* Find nodes in area (under air): Raise volume limit and document itparamat2018-02-21
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-02-18
* Add `on_auth_fail` callback (#7039)red-0012018-02-15
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Move `setlocale` from Lua to C++.red-0012018-02-08
* Make hud_get return aligment, offset and size. (#7006)lisacvuk2018-02-04
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-30
* CSM: Remove screenshot APIred-0012018-01-23
* [CSM] Don't Load the package library (#6944)red-0012018-01-22
* Change include from "cmake_config.h" to "config.h"Wayward One2018-01-21