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Commit message (
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Author
Age
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
*
Use UTF-8 instead of narrow
est31
2015-07-08
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Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
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Add Lua errors to error dialog
rubenwardy
2015-06-29
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Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
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Fix some issues with animations, and allow non-looped animations to be defined
MirceaKitsune
2015-06-22
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Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
paramat
2015-06-20
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Use utf-8 in formspecs
Ilya Zhuravlev
2015-06-13
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Add minetest.register_on_player_hpchange
TeTpaAka
2015-06-13
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Add return list of individual counts to find_node_in_area
TeTpaAka
2015-06-13
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dofile error reporting for syntax errors
est31
2015-06-12
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Fix uninitialized variable error
est31
2015-06-02
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Make get_biome_list() error message more helpful
kwolekr
2015-05-28
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Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
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Fix Windows build, clean up included headers
SmallJoker
2015-05-22
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Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
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Fix null dereference when loading schematic from definition without a NodeDef...
kwolekr
2015-05-17
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Record MapBlock modification reasons as flags instead of strings
kwolekr
2015-05-17
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SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
kwolekr
2015-05-17
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Add optional buffer param for bulk data array writes in Lua
kwolekr
2015-05-17
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Fix current mod name change missed during rebase
ShadowNinja
2015-05-16
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SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
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Add core.get_dir_list
ShadowNinja
2015-05-16
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Add core.request_insecure_environment()
ShadowNinja
2015-05-16
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Add core.mkdir
ShadowNinja
2015-05-16
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Add mod security
ShadowNinja
2015-05-16
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Add push_ARGB8 to script/common/c_converter
TeTpaAka
2015-05-15
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Generalize core.get/set_nametag_color into core.get/set_nametag_attributes
TeTpaAka
2015-05-15
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Add minetest.register_on_punchplayer
Brandon
2015-05-15
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Add get and set functions for the nametag color
TeTpaAka
2015-05-15
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Fix compiler warning about sign comparison
est31
2015-05-13
*
is_player() is no player-only function
est31
2015-05-12
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Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
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Schematics: Add per-node force placement option
kwolekr
2015-05-09
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Tests: Add schematic unittests
kwolekr
2015-05-08
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Fix missing Y component assignment in check_v3f
kwolekr
2015-05-08
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Remove duplicate lua_getfield() in c_converter.cpp
Kevin Ott
2015-05-07
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Schematics: Add indent-with-space option for schematic Lua table serialization
kwolekr
2015-05-07
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NodeResolver: Remove NodeResolveMethod
kwolekr
2015-05-07
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Fix error messages for type-checking Lua reading functions
ShadowNinja
2015-05-06
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Add core.find_nodes_with_meta() script API
kwolekr
2015-05-05
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Ore: Add biomes parameter
kwolekr
2015-04-20
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Add 'persistence' alias for Lua noiseparams and validate more vector parameters
kwolekr
2015-04-19
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Biome API: Add biome-specific river water
paramat
2015-04-19
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Schematics: Fix core.schematic_create()
kwolekr
2015-04-17
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Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
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Refactor around translatePassword
est31
2015-04-17
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Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-04-16
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Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
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Use std::vector instead of std::set for Environment::getObjectsInsideRadius
Loic Blot
2015-04-16
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