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Commit message (Expand)AuthorAge
* More C++03 fixesLoic Blot2018-06-03
* Find nodes in area (under air): Raise volume limit and document itparamat2018-06-03
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-06-03
* Move `setlocale` from Lua to C++.red-0012018-06-03
* Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno2018-06-03
* Fix rounding error in g/set_node caused by truncation to floatrubenwardy2018-06-03
* Hint at problematic code when logging deprecated callssfan52018-06-03
* Add minetest.safe_write_file() to script APIsfan52018-06-03
* Add sha1 to lua utils. (#6563)Rob Blanckaert2018-06-03
* Unkown nodes: Provide position on interact (#6505)SmallJoker2018-06-03
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72018-06-03
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52018-06-03
* Automatic item and node colorization (#5640)Dániel Juhász2018-06-03
* find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2018-06-03
* Enhance ABM performance a little bit by removing two std::set copy (#5815)Loïc Blot2017-05-25
* Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...Loic Blot2017-05-23
* LINT fix & check all files with clang-formatLoic Blot2017-05-22
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4bLoic Blot2017-05-21
* [CSM] Add function to get the definition of items (#5732)bigfoot5472017-05-21
* [CSM] Correct the log destination of print() (#5784)SmallJoker2017-05-20
* Fix CSM crash (#5779)red-0012017-05-20
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-19
* Fix a warning pointed by GCC 7.1Loic Blot2017-05-18
* Private nodemeta (#5702)sfan52017-05-10
* read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot2017-05-08
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-07
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-07
* Replace occurrence of luaL_reg in l_camera.cppT0ny22017-05-07
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Use a settings object for the main settingsShadowNinja2017-05-06
* Fix codestyle since CSM Camera APILoic Blot2017-05-06
* [CSM] add `on_item_use` (#5544)red-0012017-05-06
* [CSM] Add camera API (#5609)bigfoot5472017-05-05
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-04
* Add function to get server info.red-0012017-05-04
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix visual slide issue with set_detach, fixes #5620shivajiva1012017-04-29
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* [CSM] add screenshot api lua (#5674)Vincent Glize2017-04-29
* Don't permit to copy Scripting classes (Client,Server,Mainmenu)Loïc Blot2017-04-27
* Allow scripts to get the client protocol version in non-debug builds. (#5649)red-0012017-04-27
* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Fix various points reported by cppcheck (#5656)Loïc Blot2017-04-25
* Player data to Database (#5475)Loïc Blot2017-04-23
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Add on_flood() callback.Auke Kok2017-04-22