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Commit message (
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Author
Age
*
Fix g_settings not being included
Sfan5
2014-02-16
*
Schematic: Add force_placement parameter to minetest.place_structure API
kwolekr
2014-02-15
*
Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Define strlcpy on platforms that do not have it
kwolekr
2014-02-09
*
Add capability to read table flag fields from Lua API
kwolekr
2014-02-09
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Fix invalid check for fread error on extracting zip
sapier
2014-02-07
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
*
Add minetest.kick_player(name, reason)
sapier
2014-02-03
*
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
*
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-02-01
*
New HUD element - waypoint.
RealBadAngel
2014-01-26
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
*
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
*
Schematic: Read slice probability table from schematic descriptors
kwolekr
2014-01-19
*
Add formspec table
Kahrl
2014-01-13
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
*
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-13
*
Add maximum recursion depth to read_json_value
ShadowNinja
2014-01-11
*
Rename get_json_value to read_json_value
ShadowNinja
2014-01-11
*
Add InvRef::get/set_lists()
ShadowNinja
2014-01-11
*
Add forceloading
Novatux
2014-01-11
*
Fix absence of images when compiled with RUN_IN_PLACE=0.
Ilya Zhuravlev
2014-01-05
*
Fix enum element name in Lua HUD code (position vs. pos)
kaeza
2013-12-31
*
Fix InventoryList reading order
ShadowNinja
2013-12-30
*
Bugfix to get_all_craft_recipes.
RealBadAngel
2013-12-21
*
Don't throw a error when writing JSON fails
ShadowNinja
2013-12-18
*
Log guilty node name when allow_metadata_inventory_move/put/take fails
Kahrl
2013-12-18
*
Add 'minetest.write_json'
ShadowNinja
2013-12-18
*
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-18
*
Add map feature generation notify Lua API
kwolekr
2013-12-14
*
Make line_of_sight return blocking node position
stujones11
2013-12-12
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
*
Implement search tab and version picker
sapier
2013-12-11
*
Fix leak and possible segfault in minetest.set_mapgen_params
kwolekr
2013-12-08
*
Move script_run_callbacks to Lua
ShadowNinja
2013-12-07
*
Use a table in set_physics_override()
PilzAdam
2013-12-03
*
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
*
Shaders rework.
RealBadAngel
2013-12-03
*
Fix broken async locking in release build
sapier
2013-12-03
*
Fix MinGW build
Sfan5
2013-12-01
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Decoration: Add schematic Y-slice probability support
kwolekr
2013-12-01
*
Add error handler to async step
ShadowNinja
2013-11-30
*
Optimize table creation
ShadowNinja
2013-11-30
*
Add minetest.swap_node
Novatux
2013-11-30
*
Fix MSVC build.
Ilya Zhuravlev
2013-11-30
*
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
*
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-30
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