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*
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2021-01-22
*
MgOre: Fix invalid field polymorphism (#10846)
rubenwardy
2021-01-21
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
ObjectRef: fix some v3f checks (#10602)
Zughy
2021-01-21
*
Implement on_rightclickplayer callback (#10775)
JDiaz
2021-01-11
*
ContentDB: Add overwrite dialog when content is already installed (#10768)
rubenwardy
2021-01-04
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
Add minetest.get_objects_in_area (#10668)
Elias Fleckenstein
2020-12-29
*
Fix minetest.is_nan
Lars Mueller
2020-12-24
*
Fix some minor code issues all over the place
sfan5
2020-12-24
*
Fix unsafe cast in l_object
rubenwardy
2020-12-23
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
*
ObjectRef: Re-add legacy code for set_physics_override (#10585)
SmallJoker
2020-11-10
*
Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
2020-11-04
*
Fix incorrect deprecation hints
SmallJoker
2020-11-01
*
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-10-31
*
Fix CSMs on arm64 (#10553)
luk3yx
2020-10-25
*
Clean up l_object.cpp (#10512)
Zughy
2020-10-22
*
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
*
Fix float argument check in minetest.set_timeofday() (#10483)
Zughy
2020-10-13
*
Add ObjectRef:get_children() (#10480)
Zughy
2020-10-13
*
Pass ContentFeatures as reference to read_content_features (#10464)
JosiahWI
2020-10-13
*
Add missing type check to InvRef:set_lists() (#10476)
Zughy
2020-10-11
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
*
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-09-16
*
Lua API: Register missing get_texture_mod function (#10338)
karamel59
2020-08-27
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Revert "Auto delete MetaData when = 0 (#8770)" (#10183)
Lars Müller
2020-07-16
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Quick workaround for crashing destructor on Mingw32
sfan5
2020-07-09
*
Fix HTTP API not being available in async mainmenu (#10086)
rubenwardy
2020-06-22
*
Add warning when disabling secure.enable_security (#9943)
rubenwardy
2020-06-20
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix Lua panic when error() message is not a string
Paul Ouellette
2020-06-07
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Lua API: Log incorrect parameter types as error (#9954)
SmallJoker
2020-06-01
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
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