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Author
Age
*
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-03-05
*
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2015-03-05
*
We always know playerSAO when calling SendInventory. Using it instead of sear...
Loic Blot
2015-03-04
*
Send Inventory packet on event, don't check it at each AsyncRunStep.
Loic Blot
2015-03-04
*
Send Breath packet on event, don't check it at each AsyncRunStep
Loic Blot
2015-03-03
*
Send Player HP when setHP (or a setHP caller) is called instead of looping an...
Loic Blot
2015-03-03
*
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
Craig Robbins
2015-02-27
*
Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...
Loic Blot
2015-02-27
*
Biome API: Re-calculate biome at every surface in a mapchunk column
paramat
2015-02-26
*
Disallow object:remove() if the object is a player
Kahrl
2015-02-23
*
Server: announce MIN/MAX protocol version supported to serverlist. Client: ch...
est31
2015-02-18
*
Fix unused (and so, broken) enable_rollback_recording. This option must be re...
Loic Blot
2015-02-18
*
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje...
Loic Blot
2015-02-17
*
Performance Improvement: Use a cache which caches result for getFacePositions.
Loic Blot
2015-02-16
*
Fix .zip extraction (mod store)
ngosang
2015-02-12
*
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja
2015-02-05
*
Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-18
*
Reorganize supported video driver query mechanisms
kwolekr
2015-01-18
*
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
*
Performance fixes.
onkrot
2015-01-13
*
Fix direction property of HUD
rubenwardy
2015-01-07
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
*
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
*
Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
*
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
*
Decoration: Fix default parameter values
kwolekr
2014-12-30
*
Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
*
LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...
kwolekr
2014-12-28
*
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
*
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
*
Ore: Add Vein ore type
kwolekr
2014-12-28
*
Ore: Add Blob ore type
kwolekr
2014-12-28
*
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
*
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
Expose mapgen chunksize in on_mapgen_init callbacks
kwolekr
2014-12-14
*
LuaPerlinNoiseMap: Fix 3d noise safety check
kwolekr
2014-12-12
*
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-12
*
LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...
kwolekr
2014-12-12
*
Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...
kwolekr
2014-12-12
*
Settings: Fail on invalid sequence and throw exception for LuaSettings
kwolekr
2014-12-12
*
Noise: Automatically transform noise maps if needed
kwolekr
2014-12-10
*
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
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