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scriptapi.cpp
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...
*
A small robustness addition to ItemStack
Perttu Ahola
2012-01-02
*
Rename InvStack to ItemStack
Perttu Ahola
2012-01-02
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
*
Add EnvRef:get_objects_inside_radius(pos, radius)
Perttu Ahola
2011-12-28
*
Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
Perttu Ahola
2011-12-28
*
Fix minetest.env:get_player_by_name(nil) causing segfault and similar things
Perttu Ahola
2011-12-28
*
Add minetest.get_modpath(modname)
Perttu Ahola
2011-12-11
*
Enforce modname naming convention
Perttu Ahola
2011-12-04
*
Rename EnvRef:add_luaentity to EnvRef:add_entity
Perttu Ahola
2011-12-04
*
Add EnvRef:get_node_light(pos, timeofday)
Perttu Ahola
2011-12-04
*
Determine light_propagates from paramtype
Perttu Ahola
2011-12-04
*
Craftitem aliases
Perttu Ahola
2011-12-04
*
Tool aliases
Perttu Ahola
2011-12-04
*
Node definition aliases
Perttu Ahola
2011-12-03
*
Rename cookresult_item to cookresult_itemstring
Perttu Ahola
2011-12-03
*
add EnvRef:get_node_or_nil()
Perttu Ahola
2011-12-03
*
Add ABM required neighbor check
Perttu Ahola
2011-12-03
*
Change naming convention to be modname:* instead of modname_* (sorry modders!)
Perttu Ahola
2011-12-03
*
Enforced mod global naming convention and better error reporting
Perttu Ahola
2011-12-03
*
Fix script error reporting a bit
Perttu Ahola
2011-12-02
*
Script-defined creative inventory
Perttu Ahola
2011-12-02
*
Add time_from_last_punch to Lua API
Perttu Ahola
2011-12-02
*
Fix the previous commit
Perttu Ahola
2011-12-02
*
Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list
Perttu Ahola
2011-12-02
*
Players are more like objects + related stuff
Perttu Ahola
2011-12-01
*
Player-is-SAO WIP
Perttu Ahola
2011-12-01
*
ObjectRef:get_player_name, ObjectRef:inventory_set_list, ObjectRef:inventory_...
Perttu Ahola
2011-11-30
*
Add ObjectRef:punch and ObjectRef:right_click to Lua API
Perttu Ahola
2011-11-30
*
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make ge...
Perttu Ahola
2011-11-30
*
Create the necessary API for /giveme and /give and implement those commands; ...
Perttu Ahola
2011-11-29
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
*
Add NULL terminations to EnumString definitions
Perttu Ahola
2011-11-29
*
GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
*
Initial NodeMetaRef stuff
Perttu Ahola
2011-11-29
*
Lua interface for ActiveBlockModifier
Perttu Ahola
2011-11-29
*
Remove creation of builtin.lua defined minetest.registered_* tables in C
Perttu Ahola
2011-11-29
*
For consistency, implement calling of on_chat_message callbacks in C
Perttu Ahola
2011-11-29
*
Implement callback registration in Lua instead of C
Perttu Ahola
2011-11-29
*
Add chat message callback and send functions
Perttu Ahola
2011-11-29
*
Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
*
Add on_generated hook
Perttu Ahola
2011-11-29
*
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
*
Exception handling in Lua setting get
Perttu Ahola
2011-11-29
*
Lua setting getter
Perttu Ahola
2011-11-29
*
remove get_nodedef
Perttu Ahola
2011-11-29
*
on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
*
Make node definitions available to Lua
Perttu Ahola
2011-11-29
*
Add node definitions in Lua and do not use content_mapnode_init anymore (exce...
Kahrl
2011-11-29
*
Fix random node definition stuff
Perttu Ahola
2011-11-29
*
Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
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