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path:
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scriptapi.cpp
Commit message (
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Author
Age
*
CraftItem rework and Lua interface
Kahrl
2011-11-29
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Add NULL terminations to EnumString definitions
Perttu Ahola
2011-11-29
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GenericNodeMetadata and an example furnace
Perttu Ahola
2011-11-29
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Initial NodeMetaRef stuff
Perttu Ahola
2011-11-29
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Lua interface for ActiveBlockModifier
Perttu Ahola
2011-11-29
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*
Remove creation of builtin.lua defined minetest.registered_* tables in C
Perttu Ahola
2011-11-29
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*
For consistency, implement calling of on_chat_message callbacks in C
Perttu Ahola
2011-11-29
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Implement callback registration in Lua instead of C
Perttu Ahola
2011-11-29
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Add chat message callback and send functions
Perttu Ahola
2011-11-29
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Improve luaentity sprite functionality (and add some random stuff)
Perttu Ahola
2011-11-29
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Add on_generated hook
Perttu Ahola
2011-11-29
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*
Reshape LuaEntityCAO implementation a bit and make TNT to blink
Perttu Ahola
2011-11-29
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Exception handling in Lua setting get
Perttu Ahola
2011-11-29
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Lua setting getter
Perttu Ahola
2011-11-29
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remove get_nodedef
Perttu Ahola
2011-11-29
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on_newplayer and on_respawnplayer callbacks
Perttu Ahola
2011-11-29
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Make node definitions available to Lua
Perttu Ahola
2011-11-29
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Add node definitions in Lua and do not use content_mapnode_init anymore ↵
Kahrl
2011-11-29
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(except in test.cpp)
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Fix random node definition stuff
Perttu Ahola
2011-11-29
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Add object reference to Lua on_place/dig/punchnode parameters
Perttu Ahola
2011-11-29
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Duplicate last tile image automatically to all for lua node definitions
Perttu Ahola
2011-11-29
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Make liquid_alternative_* to be strings
Perttu Ahola
2011-11-29
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Mode node definition loading from Lua (still not finished), fix metadata ↵
Perttu Ahola
2011-11-29
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creation from name
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Store metadata as metadata name in node definition
Perttu Ahola
2011-11-29
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*
Add Lua node definition stuff (not complete)
Perttu Ahola
2011-11-29
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Random Lua tweaks/fixes
Perttu Ahola
2011-11-29
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Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵
Perttu Ahola
2011-11-29
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staticdata interface to Lua
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Make added nodes give the corresponding NodeItem as of now (placeholder code)
Perttu Ahola
2011-11-29
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Falling sand and gravel
Perttu Ahola
2011-11-29
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Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
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Crafting definition in scripts
Perttu Ahola
2011-11-29
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Initial node definition stuff
Perttu Ahola
2011-11-29
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Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵
Perttu Ahola
2011-11-29
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wrapper in old code
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Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
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Update TODO list in scriptapi.cpp
Perttu Ahola
2011-11-29
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Move tool definitions to script
Perttu Ahola
2011-11-29
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Create framework for getting rid of global definitions of ↵
Perttu Ahola
2011-11-29
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node/tool/item/whatever types
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Scripting: Allow multiple global step callbacks and improve documentation
Perttu Ahola
2011-11-29
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Handle undefined objects better
Perttu Ahola
2011-11-29
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Scripting WIP: Add global environment step function on_step
Perttu Ahola
2011-11-29
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Scripting WIP: dynamic object stuff
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP
Perttu Ahola
2011-11-29
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Scripting WIP; Lua entity step callback works
Perttu Ahola
2011-11-29
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random scripting work-in-progress
Perttu Ahola
2011-11-29
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