| Commit message (Expand) | Author | Age |
* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
* | Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value) | Perttu Ahola | 2012-06-19 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Fix "Node placement prediction failed for (places __default) - Name not known" | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Node placement client-side prediction | Perttu Ahola | 2012-06-10 |
* | Allow replacements in cooking and fuel recipes | Kahrl | 2012-06-06 |
* | Add after_destruct and cache the existence of on_construct, on_destruct and a... | Perttu Ahola | 2012-06-05 |
* | place_node, dig_node and punch_node; an in-game tester tool; remove old code | Perttu Ahola | 2012-06-05 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em... | darkrose | 2012-06-03 |
* | Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a... | Perttu Ahola | 2012-06-03 |
* | minetest.get_craft_result | Perttu Ahola | 2012-06-03 |
* | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | 2012-06-03 |
* | on_metadata_inventory_{move,offer,take} | Perttu Ahola | 2012-06-03 |
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
* | Add node on_construct, on_destruct callbacks and update lua_api.txt | Perttu Ahola | 2012-06-03 |
* | Strip unneeded variables from NodeMetadata | darkrose | 2012-06-03 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |
* | EnvRef:find_nodes_in_area(minp, maxp, nodenames) | Perttu Ahola | 2012-04-08 |
* | PerlinNoise for Lua. | Sergey Gilfanov | 2012-04-07 |
* | Add EnvRef:find_node_near(pos, radius, nodenames) | Perttu Ahola | 2012-04-06 |
* | Remove debug output | Perttu Ahola | 2012-04-04 |
* | Fix dropped nodeitem visuals | Perttu Ahola | 2012-04-04 |
* | Implement dropped items as LuaEntities; leave the old ones as is for compatib... | Perttu Ahola | 2012-04-01 |
* | Remplement and improve /setting in Lua, now called /set | Perttu Ahola | 2012-04-01 |
* | Allow getting the path of builtin.lua using minetest.get_modpath("__builtin") | Perttu Ahola | 2012-04-01 |
* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
* | initial_properties field in entity definition | Perttu Ahola | 2012-03-31 |
* | Reimplement authentication handler in Lua; now we have 1) infinite privilege ... | Perttu Ahola | 2012-03-30 |
* | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola | 2012-03-30 |
* | ObjectProperties | Perttu Ahola | 2012-03-30 |
* | on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix | Kahrl | 2012-03-29 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
* | Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le... | Perttu Ahola | 2012-03-29 |
* | Add EnvRef:set_node() | Perttu Ahola | 2012-03-28 |
* | Add range option to PseudoRandom:next() | Perttu Ahola | 2012-03-28 |
* | Add blockseed to on_generated | Perttu Ahola | 2012-03-28 |
* | Add minetest.is_singleplayer() | Perttu Ahola | 2012-03-28 |
* | Add PseudoRandom in Lua API | Perttu Ahola | 2012-03-28 |
* | Lua API for playing sounds | Perttu Ahola | 2012-03-24 |
* | Add sound.dig | Perttu Ahola | 2012-03-24 |
* | Add sounds, tune things | Perttu Ahola | 2012-03-24 |
* | Add event manager and use it to trigger sounds | Perttu Ahola | 2012-03-24 |
* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
* | Fix and improve Server's privilege get/setters | Perttu Ahola | 2012-03-15 |
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
* | Immediate smoke puff when a normal entity is punched to death | Perttu Ahola | 2012-03-10 |
* | LuaEntity armor groups | Perttu Ahola | 2012-03-10 |