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scriptapi.cpp
Commit message (
Expand
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Author
Age
*
Clean up EmergeManager, do initial work on Mapgen configuration
kwolekr
2013-01-21
*
Readded and optimized mapgen V6
kwolekr
2013-01-21
*
Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
*
The new mapgen, noise functions, et al.
kwolekr
2013-01-21
*
stop MSVC++ from generating dumb warnings
kwolekr
2013-01-21
*
Fix buttons not working for Lua-triggered formspecs
sapier
2013-01-07
*
L-Systems treegen update.
RealBadAngel
2013-01-07
*
Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...
Perttu Ahola
2013-01-02
*
Add InvRef:get_location()
Perttu Ahola
2013-01-02
*
Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua
sapier
2013-01-02
*
L-System treegen
RealBadAngel
2012-12-30
*
Smooth day-night transitions
Perttu Ahola
2012-12-02
*
Add shutdown hook interface to Lua API
Matthew I
2012-11-30
*
RealBadAngel's patch which allows the lua api to read pressed player keys. Th...
MirceaKitsune
2012-11-25
*
A bunch of fixes
MirceaKitsune
2012-11-25
*
Update attachments at the ending of the addToScene function for parents. And ...
MirceaKitsune
2012-11-25
*
Complete the attachment framework.
MirceaKitsune
2012-11-25
*
Framework for the attachment system, new object property which allows changin...
MirceaKitsune
2012-11-25
*
Get the new animation framework properly working
MirceaKitsune
2012-11-25
*
Joint positioning and rotation code, and fix a problem related to their lua API
MirceaKitsune
2012-11-25
*
Allow the LUA API to set animations to meshes as well as the animation speed....
MirceaKitsune
2012-11-25
*
Add a subfolder for models and transfer models from server to client
MirceaKitsune
2012-11-25
*
Properly read the mesh from LUA.
MirceaKitsune
2012-11-25
*
Merge pull request #243 from xyzz/liquid_renewable
PilzAdam
2012-11-03
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*
Add liquid_renewable property.
Ilya Zhuravlev
2012-09-07
*
|
Add dtime_s to entity activation
Perttu Ahola
2012-09-09
*
|
Fix ObjectRef:punch()
Perttu Ahola
2012-09-09
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/
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
*
Add ban management routines to Lua API
Matthew I
2012-08-12
*
Extend Lua API in order to implement chat commands
Matthew I
2012-08-12
*
Allow digging of unknown nodes
Matthew I
2012-08-12
*
Handle max<min in LuaPseudoRandom::l_next()
Perttu Ahola
2012-07-27
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Detached inventories
Perttu Ahola
2012-07-24
*
Implement node timers
darkrose
2012-07-23
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
*
Add minetest.get_modnames() to Lua API
Matthew I
2012-07-22
*
Fix typo in scriptapi.cpp in minetest.get_craft_recipe()
Perttu Ahola
2012-07-21
*
Check for table type when reading groups from Lua
darkrose
2012-07-21
*
Add minetest.get_craft_recipe()
darkrose
2012-07-21
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
*
Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)
Perttu Ahola
2012-06-19
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Fix "Node placement prediction failed for (places __default) - Name not known"
Perttu Ahola
2012-06-16
*
Node texture animation
Perttu Ahola
2012-06-16
*
Node placement client-side prediction
Perttu Ahola
2012-06-10
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