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path: root/src/scriptapi.cpp
Commit message (Collapse)AuthorAge
* remove get_nodedefPerttu Ahola2011-11-29
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* on_newplayer and on_respawnplayer callbacksPerttu Ahola2011-11-29
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* Make node definitions available to LuaPerttu Ahola2011-11-29
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* Add node definitions in Lua and do not use content_mapnode_init anymore ↵Kahrl2011-11-29
| | | | (except in test.cpp)
* Fix random node definition stuffPerttu Ahola2011-11-29
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* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-29
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* Duplicate last tile image automatically to all for lua node definitionsPerttu Ahola2011-11-29
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* Make liquid_alternative_* to be stringsPerttu Ahola2011-11-29
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* Mode node definition loading from Lua (still not finished), fix metadata ↵Perttu Ahola2011-11-29
| | | | creation from name
* Store metadata as metadata name in node definitionPerttu Ahola2011-11-29
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* Add Lua node definition stuff (not complete)Perttu Ahola2011-11-29
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* Random Lua tweaks/fixesPerttu Ahola2011-11-29
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* Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵Perttu Ahola2011-11-29
| | | | staticdata interface to Lua
* Make added nodes give the corresponding NodeItem as of now (placeholder code)Perttu Ahola2011-11-29
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* Falling sand and gravelPerttu Ahola2011-11-29
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* Node place/dig Lua callbacksPerttu Ahola2011-11-29
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* Crafting definition in scriptsPerttu Ahola2011-11-29
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* Initial node definition stuffPerttu Ahola2011-11-29
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* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-29
| | | | wrapper in old code
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-29
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* Update TODO list in scriptapi.cppPerttu Ahola2011-11-29
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* Move tool definitions to scriptPerttu Ahola2011-11-29
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-29
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* Handle undefined objects betterPerttu Ahola2011-11-29
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* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-29
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* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-29
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* random scripting work-in-progressPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29