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path: root/src/scriptapi.h
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* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-30
* ObjectPropertiesPerttu Ahola2012-03-30
* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-29
* added PlayerSAO and RemotePlayer, removed ServerRemotePlayerKahrl2012-03-29
* Add blockseed to on_generatedPerttu Ahola2012-03-28
* Immediate smoke puff when a normal entity is punched to deathPerttu Ahola2012-03-10
* Entity damage system WIP; Remove C++ mobsPerttu Ahola2012-03-10
* Fix some warnings on some compilersGiuseppe Bilotta2012-02-02
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
* The huge item definition and item namespace unification patch (itemdef), see ...Kahrl2012-01-12
* Implement minetest.register_on_dieplayer()Perttu Ahola2012-01-06
* Fix script error reporting a bitPerttu Ahola2011-12-02
* Script-defined creative inventoryPerttu Ahola2011-12-02
* Add time_from_last_punch to Lua APIPerttu Ahola2011-12-02
* CraftItem rework and Lua interfaceKahrl2011-11-29
* Add chat message callback and send functionsPerttu Ahola2011-11-29
* Add on_generated hookPerttu Ahola2011-11-29
* on_newplayer and on_respawnplayer callbacksPerttu Ahola2011-11-29
* Add object reference to Lua on_place/dig/punchnode parametersPerttu Ahola2011-11-29
* Improve LuaEntity velocity/acceleration handling (by kahrl); implement static...Perttu Ahola2011-11-29
* Node place/dig Lua callbacksPerttu Ahola2011-11-29
* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* Handle undefined objects betterPerttu Ahola2011-11-29
* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-29
* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29
* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-29
* Scripting WIPPerttu Ahola2011-11-29