Commit message (Collapse) | Author | Age | |
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* | Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵ | Perttu Ahola | 2012-03-30 |
| | | | | names, 2) minetest.register_authentication_handler() | ||
* | ObjectProperties | Perttu Ahola | 2012-03-30 |
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* | on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfix | Kahrl | 2012-03-29 |
| | | | | | | | Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction | ||
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
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* | Add blockseed to on_generated | Perttu Ahola | 2012-03-28 |
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* | Immediate smoke puff when a normal entity is punched to death | Perttu Ahola | 2012-03-10 |
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* | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 |
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* | Fix some warnings on some compilers | Giuseppe Bilotta | 2012-02-02 |
| | | | | | | ItemStack is a struct, not a class CollisionInfo is a struct, not a class InventoryAction is abstract and it needs a virtual destructor | ||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | Implement minetest.register_on_dieplayer() | Perttu Ahola | 2012-01-06 |
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* | Fix script error reporting a bit | Perttu Ahola | 2011-12-02 |
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* | Script-defined creative inventory | Perttu Ahola | 2011-12-02 |
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* | Add time_from_last_punch to Lua API | Perttu Ahola | 2011-12-02 |
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* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
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* | Add chat message callback and send functions | Perttu Ahola | 2011-11-29 |
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* | Add on_generated hook | Perttu Ahola | 2011-11-29 |
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* | on_newplayer and on_respawnplayer callbacks | Perttu Ahola | 2011-11-29 |
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* | Add object reference to Lua on_place/dig/punchnode parameters | Perttu Ahola | 2011-11-29 |
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* | Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵ | Perttu Ahola | 2011-11-29 |
| | | | | staticdata interface to Lua | ||
* | Node place/dig Lua callbacks | Perttu Ahola | 2011-11-29 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Handle undefined objects better | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP: Add global environment step function on_step | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP; Lua entity step callback works | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |