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* WIP node metadata, node timersKahrl2012-06-03
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* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* Node definition namesPerttu Ahola2011-11-29
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* extended content-type rangePerttu Ahola2011-07-23
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* initial steps in doing content type extensionPerttu Ahola2011-07-02
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* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* updated example map generator python scriptPerttu Ahola2011-04-11
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* support for format 0 and 1 mapsPerttu Ahola2011-04-11
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* new object systemPerttu Ahola2011-04-10
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* fully implemented the sign with the new frameworkPerttu Ahola2011-04-04
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* all kinds of tweaking and fixingPerttu Ahola2011-02-04
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* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
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* day/night working client sidePerttu Ahola2010-12-19
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* commit before content-tile separationPerttu Ahola2010-12-13
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* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* - added map generating scriptPerttu Ahola2010-11-29
| | | | - dropped support for versions older than 2 because of lighting support
* Initial filesPerttu Ahola2010-11-27