| Commit message (Expand) | Author | Age |
* | Rename Scripting API files for consistency | ShadowNinja | 2017-04-25 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 |
* | Add on_flood() callback. | Auke Kok | 2017-04-22 |
* | Fix #5617 - respect message and reconnect parameters when shutting down immed... | orwell96 | 2017-04-21 |
* | Fix MSVC build broken by 34d32ce | SmallJoker | 2017-04-17 |
* | Implement delayed server shutdown with cancelation (#4664) | Loïc Blot | 2017-04-15 |
* | ClientIface::sendToAll: honor packet configuration (#5590) | Loïc Blot | 2017-04-14 |
* | Move chat command handling code from C++ to Lua (#5528) | red-001 | 2017-04-08 |
* | Fix multiple death messages (#5305) | presstabstart | 2017-04-06 |
* | Fix /shutdown or ^C no longer causing server exit | sfan5 | 2017-03-19 |
* | Update server min protocol version to v24 (#5411) | Loïc Blot | 2017-03-19 |
* | Server list cleanup | ShadowNinja | 2017-03-18 |
* | [CSM] storage + fixes | Loic Blot | 2017-03-13 |
* | [CSM] implement client side mod loading (#5123) | Loïc Blot | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Block spam messages before calling on_chatmessage callbacks (#4805) | rubenwardy | 2017-01-25 |
* | Fix potential crash in chat handling (since 2f56a00d9eef82052614e5854a07b39b0... | sfan5 | 2017-01-22 |
* | Add show_statusline_on_connect setting (#5084) | Loïc Blot | 2017-01-21 |
* | Revert "Detach the player from entities on death." (#5087) | Loïc Blot | 2017-01-21 |
* | Detach the player from entities on death. (#5077) | red-001 | 2017-01-21 |
* | Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) | red-001 | 2017-01-20 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Remove client-side chat prediction. (#5055) | red-001 | 2017-01-17 |
* | Added lua tracebacks to some errors where you have been blind to what… (#5043) | sapier | 2017-01-15 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | Various anticheat improvements | sfan5 | 2016-12-26 |
* | Optimize/adjust blocks/ActiveObjects sent at the server based on client setti... | lhofhansl | 2016-11-30 |
* | Allow restricting detached inventories to one player | sfan5 | 2016-11-28 |
* | Make supplying empty formspec strings close the formspec (#4737) | orwell96 | 2016-11-23 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | PlayerSAO saving fix (#4734) | Ner'zhul | 2016-11-05 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Attached particle spawners | raymoo | 2016-10-13 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |
* | RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (... | Loic Blot | 2016-10-08 |
* | Optimize ClientIface::getPlayerNames(): return const ref instead a copy of al... | Loic Blot | 2016-10-08 |
* | More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) | Loic Blot | 2016-10-08 |
* | Remove some unused attributes/class functions in server.cpp/h | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) | Loic Blot | 2016-10-08 |
* | use unordered containers where possible (patch 4 on X) | Loic Blot | 2016-10-06 |
* | Fix narrow string compiling issue on MSVC2010 | SmallJoker | 2016-10-06 |
* | Use more unordered_maps to improve performance in c++11 builds | Loic Blot | 2016-10-06 |
* | Fix crash regression when chatting in the ncurses console | est31 | 2016-10-06 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Chat: new settings to prevent spam | Loic Blot | 2016-10-05 |
* | Move on join and on leave messages to lua (#4460) | Xunto | 2016-08-22 |