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server.cpp
Commit message (
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Author
Age
*
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
*
Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
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*
Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
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*
Added 'shout' player privilege
Ciaran Gultnieks
2011-05-23
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*
Allow default privileges for new players to be set in the server config
Ciaran Gultnieks
2011-05-22
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*
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
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Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
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Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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Restored the auto-admin powers of the local user (via name= in the config)
Ciaran Gultnieks
2011-05-16
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Fixed two compiler warnings
Perttu Ahola
2011-05-16
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Server commands without classes
Ciaran Gultnieks
2011-05-16
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Better synchronisation of build/mine attempts when the player isn't allowed to
Ciaran Gultnieks
2011-05-16
*
Improved server commands and added player permissions.
Ciaran Gultnieks
2011-05-16
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Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
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random comment updates
Perttu Ahola
2011-04-30
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Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-29
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tested out and commented out some new stuff for the terrain generator, to be ...
Perttu Ahola
2011-04-26
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Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-26
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Added /#time <int> command to server for changing the time of day
Perttu Ahola
2011-04-25
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fix to the previous commit
Perttu Ahola
2011-04-25
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server to print version in chat
Perttu Ahola
2011-04-25
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Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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item drop multiplication fix
Perttu Ahola
2011-04-19
*
fixing
Perttu Ahola
2011-04-12
*
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
*
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
*
Fixed error reported by cppcheck:
Perttu Ahola
2011-04-11
*
better support for old maps
Perttu Ahola
2011-04-10
*
Map generation is now properly threaded and doesn't block block placement and...
Perttu Ahola
2011-04-10
*
a commit before starting to reorganize the map loading/generation logic
Perttu Ahola
2011-04-10
*
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
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items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
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new object system
Perttu Ahola
2011-04-10
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Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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stone shovel now needs cobble, not stone.
Perttu Ahola
2011-04-06
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Server: Only send node removal/addition to client if client's player is near ...
Perttu Ahola
2011-04-06
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
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initial workings of the furnace
Perttu Ahola
2011-04-05
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changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
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Fixed chest contents not immediately updating to all players
Perttu Ahola
2011-04-04
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Chests work now!
Perttu Ahola
2011-04-04
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initial chest metadata
Perttu Ahola
2011-04-04
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fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
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commit before some more radical changes
Perttu Ahola
2011-04-03
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Removed lua stuff
Perttu Ahola
2011-04-03
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Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
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tuned water texture and removed two debug prints from server
Perttu Ahola
2011-04-02
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Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
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