| Commit message (Expand) | Author | Age |
... | |
* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |
* | Fix compile on certain Linux configurations, reduce spawn point height | kwolekr | 2013-01-21 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Clean up EmergeManager, do initial work on Mapgen configuration | kwolekr | 2013-01-21 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos() | kwolekr | 2013-01-21 |
* | Basic support for configuring which mods to load for each world | Jürgen Doser | 2013-01-21 |
* | Disable all HP handling if enable_damage is false | PilzAdam | 2013-01-07 |
* | Fix buttons not working for Lua-triggered formspecs | sapier | 2013-01-07 |
* | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier | 2013-01-02 |
* | Fix hypen used as minus sign (manpages), fix spelling error (server.cpp) | Ilya Zhuravlev | 2012-12-17 |
* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Run scriptapi_on_shutdown() thread-safely and remove some old crap | Perttu Ahola | 2012-11-30 |
* | Add shutdown hook interface to Lua API | Matthew I | 2012-11-30 |
* | Full protocol 13 compatibility on server side | Perttu Ahola | 2012-11-29 |
* | Make strict and non-strict protocol version checking to work more like expected | Perttu Ahola | 2012-11-29 |
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | Support serialization of protocol 13 ContentFeatures | Perttu Ahola | 2012-11-29 |
* | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola | 2012-11-26 |
* | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola | 2012-11-26 |
* | New PROTOCOL_VERSION scheme (allow client to support a range of versions) | Perttu Ahola | 2012-11-26 |
* | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune | 2012-11-25 |
* | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune | 2012-11-25 |
* | Get the mesh working through the memory cache properly. Most credit goes to c... | MirceaKitsune | 2012-11-25 |
* | Add a subfolder for models and transfer models from server to client | MirceaKitsune | 2012-11-25 |
* | Fix github issue #224 | Perttu Ahola | 2012-09-01 |
* | Move chat commands to Lua and remove servercommand.{cpp,h} | Matthew I | 2012-08-12 |
* | Remove trailing comma after player list in server status string | Matthew I | 2012-08-12 |
* | Add enable_rollback_recording setting, defaulting to false | Perttu Ahola | 2012-07-28 |
* | Properly rollback chat command triggered things | Perttu Ahola | 2012-07-27 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Remove special handling of creative mode | Perttu Ahola | 2012-07-25 |
* | Detached inventories | Perttu Ahola | 2012-07-24 |
* | darkrose should work at a nuclear power plant. | Perttu Ahola | 2012-07-24 |
* | Increase node id/param0 to 16 bits, leaving param2 always with 8 bits | darkrose | 2012-07-23 |
* | Implement node timers | darkrose | 2012-07-23 |
* | minetest.register_on_player_receive_fields() | Perttu Ahola | 2012-07-22 |
* | Add minetest.get_modnames() to Lua API | Matthew I | 2012-07-22 |
* | Server-side checking of digging; disable_anticheat setting | Perttu Ahola | 2012-07-21 |
* | Define M_PI on MSVC | Perttu Ahola | 2012-07-21 |
* | Add support for "textures/all" (and thus texture packs) to server | darkrose | 2012-07-21 |
* | Message cleanups (consistency) and prevent /me when not allowed to shout | Calinou | 2012-07-21 |
* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | Node placement client-side prediction | Perttu Ahola | 2012-06-10 |
* | Add disallow_empty_password setting | Perttu Ahola | 2012-06-07 |