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server.cpp
Commit message (
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Author
Age
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Better spawn position finding and checking
Perttu Ahola
2011-11-13
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Make Connection::Receive return the data via a SharedBuffer reference, so the...
Kahrl
2011-11-07
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Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
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Fix and tune block sending
Perttu Ahola
2011-10-19
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Add /clearobjects
Perttu Ahola
2011-10-18
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Some more profiler stuff to get the hang on what really uses CPU
Perttu Ahola
2011-10-16
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Improve debug profiler usage for investigating CPU usage of server
Perttu Ahola
2011-10-16
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When granting or revoking privileges, notify the target player too
Perttu Ahola
2011-10-16
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When player times out, log the action as a timeout rather than regular quitting
Perttu Ahola
2011-10-16
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Check NULL pointer properly in some new code trying to log new stuff
Perttu Ahola
2011-10-16
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Switch more stuff to use the logging thing and fix segfault on player leave f...
Perttu Ahola
2011-10-16
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Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
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strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
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Handle death and respawn better
Perttu Ahola
2011-10-15
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Improve mobv2
Perttu Ahola
2011-10-15
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mobv2
Perttu Ahola
2011-10-15
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Lock mutex when accessing m_env in Server::~Server
Perttu Ahola
2011-10-14
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Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
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Saner block modification flag operation for not saving everything always
Perttu Ahola
2011-10-12
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Merge remote-tracking branch 'marktraceur/master'
Perttu Ahola
2011-09-26
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Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
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Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
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Revert some changes that could lead to slower map transfer and increaed netwo...
Kahrl
2011-09-16
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trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
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Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
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Server user limit configuration option
Perttu Ahola
2011-09-26
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Merge remote-tracking branch 'darkrose/master'
Perttu Ahola
2011-09-26
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added locking chests - clean patch
darkrose
2011-09-22
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Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-24
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Make client report a newer version number to the server than 2011-07-31 does ...
Perttu Ahola
2011-09-22
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Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape'
Perttu Ahola
2011-08-30
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Merged 2 branches because they relied on each other.
JacobF
2011-08-25
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If a user doesn't have build rights, don't allow them to move items to and fr...
JacobF
2011-08-23
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if creative mode and player has no build privileges, cannot drop items.
Perttu Ahola
2011-08-22
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Fixed some protocol comment errors in clientserver.h and elsewhere
Perttu Ahola
2011-08-22
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Possibly fixed the extremely rare PeerNotFound loop bug.
Perttu Ahola
2011-08-22
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Server now supports replies without prefix
Giuseppe Bilotta
2011-08-22
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Defines for server command context flags
Giuseppe Bilotta
2011-08-22
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Remove distinction between /# and / commands
Giuseppe Bilotta
2011-08-22
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Implemented MEET_OTHER
Perttu Ahola
2011-08-16
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Fixed/extended/modified ban stuff to be good for inclusion
Perttu Ahola
2011-08-12
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added ipban support
Constantin Wenger
2011-08-12
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Notify other players of wielded item change
Giuseppe Bilotta
2011-08-11
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Clients inform server on wielded item
Giuseppe Bilotta
2011-08-11
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Server should use the same eye position as the client
Giuseppe Bilotta
2011-08-11
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Fixes a bug that made the server to deny non-empty passwords from players con...
Perttu Ahola
2011-07-31
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Fixed problem of server always receiving an empty password from the client
Perttu Ahola
2011-07-31
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Made stricter handling for old clients because now they are not compatible at...
Perttu Ahola
2011-07-31
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Fixed handling of inventory in creative mode (normal inventory is not trashed...
Perttu Ahola
2011-07-30
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fix to the former
Perttu Ahola
2011-07-30
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