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server.cpp
Commit message (
Expand
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Author
Age
*
Server: Add reason for leave to `on_leaveplayer` callbacks
Diego Martinez
2016-06-11
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
*
Fixes #4098 ce8a9ed didn't quite go far enough, and left this bug in
gregorycu
2016-05-08
*
Handle particle spawners in env and delete expired ids
obneq
2016-04-28
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
*
Fix ask_reconnect_on_crash option being ignored
orwell96
2016-03-11
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
*
Cache some settings
rubenwardy
2016-02-26
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
*
Update HUD flags on server like on client
est31
2015-11-22
*
Only allow players with shout to chat
est31
2015-11-13
*
Put ChatEvent handler into own function
est31
2015-11-09
*
Write new line character sequence at end of print()
est31
2015-11-08
*
Add server side ncurses terminal
est31
2015-11-06
*
Time: Remove serverside getter, and use atomic operations
est31
2015-11-03
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
*
findSpawnPos: Add setting for max height above water level
paramat
2015-10-29
*
Environment: Time of day fixes and add serverside getter
est31
2015-10-27
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
*
Some map border related fixes
est31
2015-09-29
*
Little optimization on getAdded/Removed activeobjects per player loop.
Loic Blot
2015-09-19
*
Send proper block to old clients for swap_node calls
est31
2015-09-17
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Add count based unload limit for mapblocks
est31
2015-08-13
*
Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
*
Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
*
Small SendableMediaAnnouncement cleanup
Loic Blot
2015-07-31
*
Cleanup server addparticle(spawner) by merge two identical functions.
Loic Blot
2015-07-25
*
Optional reconnect functionality
est31
2015-07-23
*
Server kicks: make messages configurable, cache wstring
est31
2015-07-17
*
Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
*
Fix damage flash when damage disabled
kwolekr
2015-07-10
*
Use UTF-8 instead of narrow
est31
2015-07-08
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
*
Add Lua errors to error dialog
rubenwardy
2015-06-29
*
Return to ignore
est31
2015-06-24
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
*
Add texture overriding
rubenwardy
2015-05-19
*
Lower log level for unexpected behaviour
est31
2015-05-19
*
Add mod security
ShadowNinja
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Gracefully handle PacketErrors
est31
2015-05-08
*
Protocol 25: wstring -> string for custom access denial reasons
est31
2015-04-22
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Fix a rare crash case un SendPlayerHP
Ner'zhul
2015-04-11
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