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path:
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server.cpp
Commit message (
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Author
Age
...
*
fixed erroneus handling of many players with no peer existing at same time
Perttu Ahola
2011-01-18
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
*
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
*
generate-time lighting optimization
Perttu Ahola
2011-01-15
*
Players are left on server while server is running. No passwords yet.
Perttu Ahola
2011-01-15
*
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
*
A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-29
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
*
better caves
Perttu Ahola
2010-12-25
*
tinkering around
Perttu Ahola
2010-12-25
*
some tinkering around
Perttu Ahola
2010-12-25
*
builds on both platforms
Perttu Ahola
2010-12-25
*
minecraft-like crafting
Perttu Ahola
2010-12-25
*
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
*
ProgressBarTextureMod
Perttu Ahola
2010-12-24
*
base stuff for item->object conversion
Perttu Ahola
2010-12-24
*
changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
*
fixed crafting bug
Perttu Ahola
2010-12-22
*
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
*
crafting system!
Perttu Ahola
2010-12-22
*
just savin'
Perttu Ahola
2010-12-22
*
organizing stuff.
Perttu Ahola
2010-12-21
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
*
working time-of-day sending from server to client
Perttu Ahola
2010-12-20
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
*
day/night working client side
Perttu Ahola
2010-12-19
*
before adding day/night lighting
Perttu Ahola
2010-12-18
*
tinkering around
Perttu Ahola
2010-12-14
*
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
*
commit before content-tile separation
Perttu Ahola
2010-12-13
*
working nicely
Perttu Ahola
2010-12-13
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
*
better water
Perttu Ahola
2010-11-30
*
license stuff
Perttu Ahola
2010-11-29
*
default setting change, random tinkering
Perttu Ahola
2010-11-29
*
Windows bug fixes
Perttu Ahola
2010-11-29
*
fixed face updating slowness bug
Perttu Ahola
2010-11-29
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
*
block send priority queue
Perttu Ahola
2010-11-27
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27
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