Commit message (Collapse) | Author | Age | |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | random scripting work-in-progress | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Move images to data/textures and fix some path stuff; hope that installation ↵ | Perttu Ahola | 2011-11-29 |
| | | | | still works | ||
* | Better spawn position finding and checking | Perttu Ahola | 2011-11-13 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
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* | Fix and tune block sending | Perttu Ahola | 2011-10-19 |
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* | Add /clearobjects | Perttu Ahola | 2011-10-18 |
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* | Some more profiler stuff to get the hang on what really uses CPU | Perttu Ahola | 2011-10-16 |
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* | Improve debug profiler usage for investigating CPU usage of server | Perttu Ahola | 2011-10-16 |
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* | When granting or revoking privileges, notify the target player too | Perttu Ahola | 2011-10-16 |
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* | When player times out, log the action as a timeout rather than regular quitting | Perttu Ahola | 2011-10-16 |
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* | Check NULL pointer properly in some new code trying to log new stuff | Perttu Ahola | 2011-10-16 |
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* | Switch more stuff to use the logging thing and fix segfault on player leave ↵ | Perttu Ahola | 2011-10-16 |
| | | | | from server as introduced in a previous switch-to-logging commit | ||
* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 |
| | | | | --info-on-stderr to enable crap. | ||
* | strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵ | Perttu Ahola | 2011-10-15 |
| | | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example | ||
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
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* | Improve mobv2 | Perttu Ahola | 2011-10-15 |
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* | mobv2 | Perttu Ahola | 2011-10-15 |
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* | Lock mutex when accessing m_env in Server::~Server | Perttu Ahola | 2011-10-14 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
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* | Saner block modification flag operation for not saving everything always | Perttu Ahola | 2011-10-12 |
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* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 |
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| * | Adding (most) of the sapling functionality. It has yet to work, since ↵ | Mark Holmquist | 2011-09-23 |
| | | | | | | | | MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. | ||
* | | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola | 2011-09-26 |
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| * | | Revert some changes that could lead to slower map transfer and increaed ↵ | Kahrl | 2011-09-16 |
| | | | | | | | | | | | | network load. | ||
| * | | trying something else... also replaced M_PI by PI everywhere | Kahrl | 2011-09-08 |
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| * | | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
| | | | | | | | | | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | ||
* | | | Server user limit configuration option | Perttu Ahola | 2011-09-26 |
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* | | | Merge remote-tracking branch 'darkrose/master' | Perttu Ahola | 2011-09-26 |
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| * | | | added locking chests - clean patch | darkrose | 2011-09-22 |
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* | / | Fixed null pointer dereference errors found by cppcheck | Joshua Beck | 2011-09-24 |
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* | | Make client report a newer version number to the server than 2011-07-31 does ↵ | Perttu Ahola | 2011-09-22 |
|/ | | | | and make the server enforce it | ||
* | Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape' | Perttu Ahola | 2011-08-30 |
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| * | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 |
| | | | | | | | | | | | | | | | | | | | | | | This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | ||
* | | If a user doesn't have build rights, don't allow them to move items to and ↵ | JacobF | 2011-08-23 |
|/ | | | | from their inventory | ||
* | if creative mode and player has no build privileges, cannot drop items. | Perttu Ahola | 2011-08-22 |
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* | Fixed some protocol comment errors in clientserver.h and elsewhere | Perttu Ahola | 2011-08-22 |
| | | | | | -- TOCLIENT_OBJECTDATA: peer ID field is missing -- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16 | ||
* | Possibly fixed the extremely rare PeerNotFound loop bug. | Perttu Ahola | 2011-08-22 |
| | | | | See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html | ||
* | Server now supports replies without prefix | Giuseppe Bilotta | 2011-08-22 |
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* | Defines for server command context flags | Giuseppe Bilotta | 2011-08-22 |
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* | Remove distinction between /# and / commands | Giuseppe Bilotta | 2011-08-22 |
| | | | | | | | No need to make the server command syntax more complicated than necessary. If the need ever arise, we'll find some other way to distinguish the client commands. Also, the /# syntax is deprecated and will be made obsolete in time. | ||
* | Implemented MEET_OTHER | Perttu Ahola | 2011-08-16 |
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* | Fixed/extended/modified ban stuff to be good for inclusion | Perttu Ahola | 2011-08-12 |
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* | added ipban support | Constantin Wenger | 2011-08-12 |
| | | | | | commands: /#ipban <nick> /#ipunban <ip> | ||
* | Notify other players of wielded item change | Giuseppe Bilotta | 2011-08-11 |
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* | Clients inform server on wielded item | Giuseppe Bilotta | 2011-08-11 |
| | | | | | This is done with the new TOSERVER_PLAYERITEM message, that informs the server on the index of the wielded item. | ||
* | Server should use the same eye position as the client | Giuseppe Bilotta | 2011-08-11 |
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* | Fixes a bug that made the server to deny non-empty passwords from players ↵ | Perttu Ahola | 2011-07-31 |
| | | | | connecting the first time. |