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path:
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server.cpp
Commit message (
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Author
Age
...
*
Time: Remove serverside getter, and use atomic operations
est31
2015-11-03
*
Fix server crashing on Lua errors
ShadowNinja
2015-10-31
*
findSpawnPos: Add setting for max height above water level
paramat
2015-10-29
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Environment: Time of day fixes and add serverside getter
est31
2015-10-27
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
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Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
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Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
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Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
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Some map border related fixes
est31
2015-09-29
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Little optimization on getAdded/Removed activeobjects per player loop.
Loic Blot
2015-09-19
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Send proper block to old clients for swap_node calls
est31
2015-09-17
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Change i++ to ++i
David Jones
2015-08-25
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Clean up threading
ShadowNinja
2015-08-23
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Add count based unload limit for mapblocks
est31
2015-08-13
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Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
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Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
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Small SendableMediaAnnouncement cleanup
Loic Blot
2015-07-31
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Cleanup server addparticle(spawner) by merge two identical functions.
Loic Blot
2015-07-25
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Optional reconnect functionality
est31
2015-07-23
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Server kicks: make messages configurable, cache wstring
est31
2015-07-17
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Kick players when shutting down server and there is a crash due to a Lua stac...
nerzhul
2015-07-16
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Fix damage flash when damage disabled
kwolekr
2015-07-10
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Use UTF-8 instead of narrow
est31
2015-07-08
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Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
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Add Lua errors to error dialog
rubenwardy
2015-06-29
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Return to ignore
est31
2015-06-24
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
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Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
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Add texture overriding
rubenwardy
2015-05-19
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Lower log level for unexpected behaviour
est31
2015-05-19
*
Add mod security
ShadowNinja
2015-05-16
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Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Gracefully handle PacketErrors
est31
2015-05-08
*
Protocol 25: wstring -> string for custom access denial reasons
est31
2015-04-22
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Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Fix a rare crash case un SendPlayerHP
Ner'zhul
2015-04-11
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TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message
Loic Blot
2015-04-07
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TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError except...
Loic Blot
2015-04-05
*
Crafting speedup
est31
2015-04-05
*
Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoin...
Loic Blot
2015-04-03
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Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
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Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
Loic Blot
2015-03-31
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Don't send an InventoryAction at each setInventoryModified, we only need one ...
Loic Blot
2015-03-24
*
Fix game minetest.conf default settings
est31
2015-03-18
*
Server::step throw is never catched in minetestserver
Loic Blot
2015-03-17
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Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...
Loic Blot
2015-03-17
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Revert "Server::step throw is never catched. Replace it with an errorstream +...
kwolekr
2015-03-16
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Server::step throw is never catched. Replace it with an errorstream + assert
Loic Blot
2015-03-16
*
Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...
Loic Blot
2015-03-16
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