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Commit message (Collapse)AuthorAge
* made server to send map seed for testingPerttu Ahola2011-06-05
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* removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
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* Fixed the password crash on WindowsPerttu Ahola2011-06-02
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* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-31
| | | | while no players are near it.
* Updated licenses of CiaranG's contributions to be in line with the new ↵celeron552011-05-31
| | | | contribution policy and added a TODO note to server.cpp
* auth stuff is now saved only when modifiedPerttu Ahola2011-05-31
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* removed some debug printsPerttu Ahola2011-05-31
| | | | ...and added support for simple time usage profiling in the last one.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* hopefully fixed the privilege problemsPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
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| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
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| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
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* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
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* Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
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* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* Restored the auto-admin powers of the local user (via name= in the config)Ciaran Gultnieks2011-05-16
| | | | | --HG-- extra : rebase_source : a35aa0d978990c28fa4fc158ce47d1f4aa967c04
* Fixed two compiler warningsPerttu Ahola2011-05-16
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* Server commands without classesCiaran Gultnieks2011-05-16
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* Better synchronisation of build/mine attempts when the player isn't allowed toCiaran Gultnieks2011-05-16
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* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
| | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
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* random comment updatesPerttu Ahola2011-04-30
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* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵Perttu Ahola2011-04-29
| | | | found" style debug messages on the server when a player has quit.
* tested out and commented out some new stuff for the terrain generator, to be ↵Perttu Ahola2011-04-26
| | | | used in the future.
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
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* Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-25
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* fix to the previous commitPerttu Ahola2011-04-25
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* server to print version in chatPerttu Ahola2011-04-25
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* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-22
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* item drop multiplication fixPerttu Ahola2011-04-19
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* fixingPerttu Ahola2011-04-12
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* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-11
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* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
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* Fixed error reported by cppcheck:Perttu Ahola2011-04-11
| | | | [./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
* better support for old mapsPerttu Ahola2011-04-10
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* Map generation is now properly threaded and doesn't block block placement ↵Perttu Ahola2011-04-10
| | | | and other stuff.
* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-10
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* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
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* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-10
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* new object systemPerttu Ahola2011-04-10
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* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
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* stone shovel now needs cobble, not stone.Perttu Ahola2011-04-06
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* Server: Only send node removal/addition to client if client's player is near ↵Perttu Ahola2011-04-06
| | | | it. Otherwise set the modified blocks unsent.
* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* initial workings of the furnacePerttu Ahola2011-04-05
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* changed node metadata format to better accomodate future needs and problemsPerttu Ahola2011-04-05
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