| Commit message (Expand) | Author | Age |
... | |
* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
* | Fix findSpawnPos() | kwolekr | 2013-04-21 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Lua HUD | Jonathon Anderson | 2013-04-18 |
* | fix various memory leaks | sapier | 2013-04-09 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Masterserver: report gameid, uptime, cosmetic fixes on server web page | proller | 2013-03-30 |
* | New damage system, add damageGroups to ToolCapabilities, bump protocol version | PilzAdam | 2013-03-29 |
* | Add Ore infrastructure and l_register_ore() | kwolekr | 2013-03-24 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Support game-specific minetest.conf | Perttu Ahola | 2013-03-21 |
* | Common mods support | Perttu Ahola | 2013-03-21 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
* | Merge pull request #482 from proller/liquid | kwolekr | 2013-02-25 |
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| * | new adjustable finite liquid | proller | 2013-02-24 |
* | | Add multi-Emerge thread support | kwolekr | 2013-02-25 |
* | | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | | Update Copyright Years | Sfan5 | 2013-02-24 |
* | | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | new auto masterserver | proller | 2013-02-22 |
* | Print missing mod dependencies on server start | Jürgen Doser | 2013-02-20 |
* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
* | Make mapgen factory setup more elegant, add mapgen_v6.h | kwolekr | 2013-01-23 |
* | Fix compile on certain Linux configurations, reduce spawn point height | kwolekr | 2013-01-21 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Clean up EmergeManager, do initial work on Mapgen configuration | kwolekr | 2013-01-21 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos() | kwolekr | 2013-01-21 |
* | Basic support for configuring which mods to load for each world | Jürgen Doser | 2013-01-21 |
* | Disable all HP handling if enable_damage is false | PilzAdam | 2013-01-07 |
* | Fix buttons not working for Lua-triggered formspecs | sapier | 2013-01-07 |
* | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier | 2013-01-02 |
* | Fix hypen used as minus sign (manpages), fix spelling error (server.cpp) | Ilya Zhuravlev | 2012-12-17 |
* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Run scriptapi_on_shutdown() thread-safely and remove some old crap | Perttu Ahola | 2012-11-30 |
* | Add shutdown hook interface to Lua API | Matthew I | 2012-11-30 |
* | Full protocol 13 compatibility on server side | Perttu Ahola | 2012-11-29 |
* | Make strict and non-strict protocol version checking to work more like expected | Perttu Ahola | 2012-11-29 |
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | Support serialization of protocol 13 ContentFeatures | Perttu Ahola | 2012-11-29 |
* | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola | 2012-11-26 |
* | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola | 2012-11-26 |
* | New PROTOCOL_VERSION scheme (allow client to support a range of versions) | Perttu Ahola | 2012-11-26 |
* | RealBadAngel's patch which allows the lua api to read pressed player keys. Th... | MirceaKitsune | 2012-11-25 |
* | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune | 2012-11-25 |
* | Get the mesh working through the memory cache properly. Most credit goes to c... | MirceaKitsune | 2012-11-25 |