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* some tinkering aroundPerttu Ahola2010-12-25
* builds on both platformsPerttu Ahola2010-12-25
* minecraft-like craftingPerttu Ahola2010-12-25
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
* ProgressBarTextureModPerttu Ahola2010-12-24
* base stuff for item->object conversionPerttu Ahola2010-12-24
* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
* fixed crafting bugPerttu Ahola2010-12-22
* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
* crafting system!Perttu Ahola2010-12-22
* just savin'Perttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* Cracking blocks while diggingPerttu Ahola2010-12-21
* working time-of-day sending from server to clientPerttu Ahola2010-12-20
* added dedicated server build without irrlichtPerttu Ahola2010-12-19
* day/night working client sidePerttu Ahola2010-12-19
* before adding day/night lightingPerttu Ahola2010-12-18
* tinkering aroundPerttu Ahola2010-12-14
* better graphics, zlib to work on vc++Perttu Ahola2010-12-14
* commit before content-tile separationPerttu Ahola2010-12-13
* working nicelyPerttu Ahola2010-12-13
* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-12
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
* better waterPerttu Ahola2010-11-30
* license stuffPerttu Ahola2010-11-29
* default setting change, random tinkeringPerttu Ahola2010-11-29
* Windows bug fixesPerttu Ahola2010-11-29
* fixed face updating slowness bugPerttu Ahola2010-11-29
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
* block send priority queuePerttu Ahola2010-11-27
* Working version before block send priorization updatePerttu Ahola2010-11-27
* Initial filesPerttu Ahola2010-11-27