Commit message (Collapse) | Author | Age | |
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* | Node definitions transfer | Perttu Ahola | 2011-11-29 |
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* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
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* | Better node texture generation | Perttu Ahola | 2011-11-29 |
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* | Sending of textures WIP | Perttu Ahola | 2011-11-29 |
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* | Modify mod and texture directory hierarchies | Perttu Ahola | 2011-11-29 |
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* | Move tool definitions to script | Perttu Ahola | 2011-11-29 |
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* | Tool definition transfer to client | Perttu Ahola | 2011-11-29 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 |
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* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | random scripting work-in-progress | Perttu Ahola | 2011-11-29 |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 |
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* | Move images to data/textures and fix some path stuff; hope that installation ↵ | Perttu Ahola | 2011-11-29 |
| | | | | still works | ||
* | Better spawn position finding and checking | Perttu Ahola | 2011-11-13 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
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* | Fix and tune block sending | Perttu Ahola | 2011-10-19 |
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* | Add /clearobjects | Perttu Ahola | 2011-10-18 |
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* | Some more profiler stuff to get the hang on what really uses CPU | Perttu Ahola | 2011-10-16 |
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* | Improve debug profiler usage for investigating CPU usage of server | Perttu Ahola | 2011-10-16 |
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* | When granting or revoking privileges, notify the target player too | Perttu Ahola | 2011-10-16 |
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* | When player times out, log the action as a timeout rather than regular quitting | Perttu Ahola | 2011-10-16 |
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* | Check NULL pointer properly in some new code trying to log new stuff | Perttu Ahola | 2011-10-16 |
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* | Switch more stuff to use the logging thing and fix segfault on player leave ↵ | Perttu Ahola | 2011-10-16 |
| | | | | from server as introduced in a previous switch-to-logging commit | ||
* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 |
| | | | | --info-on-stderr to enable crap. | ||
* | strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵ | Perttu Ahola | 2011-10-15 |
| | | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example | ||
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
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* | Improve mobv2 | Perttu Ahola | 2011-10-15 |
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* | mobv2 | Perttu Ahola | 2011-10-15 |
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* | Lock mutex when accessing m_env in Server::~Server | Perttu Ahola | 2011-10-14 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
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* | Saner block modification flag operation for not saving everything always | Perttu Ahola | 2011-10-12 |
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* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 |
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| * | Adding (most) of the sapling functionality. It has yet to work, since ↵ | Mark Holmquist | 2011-09-23 |
| | | | | | | | | MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. | ||
* | | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola | 2011-09-26 |
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| * | | Revert some changes that could lead to slower map transfer and increaed ↵ | Kahrl | 2011-09-16 |
| | | | | | | | | | | | | network load. | ||
| * | | trying something else... also replaced M_PI by PI everywhere | Kahrl | 2011-09-08 |
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| * | | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
| | | | | | | | | | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | ||
* | | | Server user limit configuration option | Perttu Ahola | 2011-09-26 |
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* | | | Merge remote-tracking branch 'darkrose/master' | Perttu Ahola | 2011-09-26 |
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| * | | | added locking chests - clean patch | darkrose | 2011-09-22 |
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* | / | Fixed null pointer dereference errors found by cppcheck | Joshua Beck | 2011-09-24 |
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* | | Make client report a newer version number to the server than 2011-07-31 does ↵ | Perttu Ahola | 2011-09-22 |
|/ | | | | and make the server enforce it | ||
* | Merge remote-tracking branch 'queatz/furnace-is-not-out-nor-can-rat-escape' | Perttu Ahola | 2011-08-30 |
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| * | Merged 2 branches because they relied on each other. | JacobF | 2011-08-25 |
| | | | | | | | | | | | | | | | | | | | | | | This one contains these changes from main c55: * Adds a function to check if there is room for a specific item * Using that, you can now pick up rats if you have a full inventory and a not full rat stack * Furnace would cook only 1 item if that item used the last available result slot, now it will continue * Furnace will say it's overloaded * Furnace won't wait until the next step to start on the next item - This caused small fuels to cook slower than meant to - Also caused furnaces to say they were out of fuel after finishing the last fuel item | ||
* | | If a user doesn't have build rights, don't allow them to move items to and ↵ | JacobF | 2011-08-23 |
|/ | | | | from their inventory |