| Commit message (Expand) | Author | Age |
* | Updated to-do list and added the give_initial_stuff setting for testing | Perttu Ahola | 2011-04-22 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | item drop multiplication fix | Perttu Ahola | 2011-04-19 |
* | fixing | Perttu Ahola | 2011-04-12 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | Fixed error reported by cppcheck: | Perttu Ahola | 2011-04-11 |
* | better support for old maps | Perttu Ahola | 2011-04-10 |
* | Map generation is now properly threaded and doesn't block block placement and... | Perttu Ahola | 2011-04-10 |
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 |
* | new object system | Perttu Ahola | 2011-04-10 |
* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
* | stone shovel now needs cobble, not stone. | Perttu Ahola | 2011-04-06 |
* | Server: Only send node removal/addition to client if client's player is near ... | Perttu Ahola | 2011-04-06 |
* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
* | Fixed chest contents not immediately updating to all players | Perttu Ahola | 2011-04-04 |
* | Chests work now! | Perttu Ahola | 2011-04-04 |
* | initial chest metadata | Perttu Ahola | 2011-04-04 |
* | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 |
* | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
* | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 |
* | tuned water texture and removed two debug prints from server | Perttu Ahola | 2011-04-02 |
* | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 |
* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
* | mapgen tweaking | Perttu Ahola | 2011-03-01 |
* | fixed server sending wrong position of node removal | Perttu Ahola | 2011-02-28 |
* | added trees (very glitchy) and changed grass texture | Perttu Ahola | 2011-02-28 |
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
* | updated scripting api a bit | Perttu Ahola | 2011-02-23 |
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
* | random code cleaning, shouldn't affect anything | Perttu Ahola | 2011-02-18 |
* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 |
* | server now won't crash when it is tries to generate blocks that are not insid... | Perttu Ahola | 2011-02-15 |
* | New way of determining the outcome of digging | Perttu Ahola | 2011-02-14 |
* | players to not be saved when map saving is disabled (due to some error) | Perttu Ahola | 2011-02-14 |
* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
* | bug-fixin' | Perttu Ahola | 2011-02-08 |
* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
* | some tweaking | Perttu Ahola | 2011-02-02 |
* | end-of-day. | Perttu Ahola | 2011-02-01 |
* | one line of cleaning server code | Perttu Ahola | 2011-02-01 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |