| Commit message (Expand) | Author | Age |
* | Readd TGA to the list of valid texture formats. (#11598) | ROllerozxa | 2021-09-15 |
* | Clean up/improve some scriptapi error handling code | sfan5 | 2021-09-10 |
* | Send to clients node metadata that changed to become empty (#11597) | Jude Melton-Houghton | 2021-09-10 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Remove redundant on_dieplayer calls | savilli | 2021-08-28 |
* | Remove unsupported formats from the media enumerator | hecks | 2021-07-29 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Server: Ignore whitespace-only chat messages | SmallJoker | 2021-06-22 |
* | Translate builtin (#10693) | Wuzzy | 2021-03-05 |
* | Send attachments instantly before set_pos (#10235) | SmallJoker | 2021-02-12 |
* | Server: properly delete ServerMap on interrupted startups | SmallJoker | 2021-02-05 |
* | Encode high codepoints as surrogates to safely transport wchar_t over network | sfan5 | 2021-02-02 |
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
* | Revise dynamic_add_media API to better accomodate future changes | sfan5 | 2021-02-01 |
* | Preserve immortal group for players when damage is disabled | sfan5 | 2021-01-31 |
* | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | 2021-01-31 |
* | Settings: Proper priority hierarchy | SmallJoker | 2021-01-29 |
* | Allow configuring block disk and net compression. Change default disk level. | Lars | 2020-12-15 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | (se)SerializeString: Include max length in the name | SmallJoker | 2020-10-01 |
* | Remove null bytes from TOCLIENT_BLOCKDATA (#10433) | luk3yx | 2020-09-26 |
* | Correct erroneous reported max lag with prometheus (#10427) | Buckaroo Banzai | 2020-09-25 |
* | Clean up server-side translations, remove global variable (#10075) | rubenwardy | 2020-09-16 |
* | Properly handle mod-errors in on_shutdown | Desour | 2020-08-24 |
* | Load media from subfolders (#9065) | DS | 2020-08-20 |
* | Sanitize world directory names on create. Keep original name separate (#9432) | Hugues Ross | 2020-07-28 |
* | Server pushing media at runtime (#9961) | sfan5 | 2020-06-13 |
* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 |
* | Optimize particlespawner sending by not sending to distant players | sfan5 | 2020-05-23 |
* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
* | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | 2020-05-22 |
* | Cache liquid alternative IDs (#8053) | Vitaliy | 2020-05-20 |
* | Add support for statbar “off state” icons (#9462) | Wuzzy | 2020-05-11 |
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
* | Add MetricsBackend with prometheus counter support | Loic Blot | 2020-04-29 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | Android: fix handling non-latin characters on older Android devices (#9309) | Maksim | 2020-04-17 |
* | Refactor texture overrides and add new features (#9600) | Hugues Ross | 2020-04-14 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | Move serveractiveobject & unitsao | Loic Blot | 2020-04-11 |
* | Drop genericobject.{cpp,h} (#9629) | Loïc Blot | 2020-04-10 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Fix 2 log messages when player joined to game (#9477) | Maksim | 2020-03-08 |
* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
* | Script API: Check that SAOs are still usable before attempting to use them | sfan5 | 2020-02-11 |
* | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | 2020-02-01 |
* | Fix the player information version_string return value (#8616) | Lejo | 2019-12-20 |
* | Add z-index management to HUD | Pierre-Yves Rollo | 2019-12-06 |