| Commit message (Expand) | Author | Age |
... | |
* | Fixed minetest reliable udp implementation (compatible to old clients) | sapier | 2014-01-10 |
* | Send long announce as POST, show OS in useragent | proller | 2014-01-07 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Masterserver update | proller | 2013-10-18 |
* | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | 2013-09-16 |
* | Make it compile | Sfan5 | 2013-09-09 |
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 |
* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Fix server getting completely choked up on even a little of DoS | Perttu Ahola | 2013-08-04 |
* | Weather backward compatibility | proller | 2013-08-02 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
* | Add option to not prepend "Server -!- " to messages sent with minetest.chat_s... | ShadowNinja | 2013-04-23 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Lua HUD | Jonathon Anderson | 2013-04-18 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | New damage system, add damageGroups to ToolCapabilities, bump protocol version | PilzAdam | 2013-03-29 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Merge pull request #482 from proller/liquid | kwolekr | 2013-02-25 |
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| * | new adjustable finite liquid | proller | 2013-02-24 |
* | | Remove dead code, relocate some code | kwolekr | 2013-02-25 |
* | | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | | Update Copyright Years | Sfan5 | 2013-02-24 |
* | | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | new auto masterserver | proller | 2013-02-22 |
* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
* | Finish and clean up mapgen configuration | kwolekr | 2013-01-21 |
* | Add initial Lua biomedef support, fixed biome selection | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Basic support for configuring which mods to load for each world | Jürgen Doser | 2013-01-21 |
* | Fix buttons not working for Lua-triggered formspecs | sapier | 2013-01-07 |
* | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier | 2013-01-02 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | Add enable_rollback_recording setting, defaulting to false | Perttu Ahola | 2012-07-28 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Detached inventories | Perttu Ahola | 2012-07-24 |
* | Add minetest.get_modnames() to Lua API | Matthew I | 2012-07-22 |
* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |