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* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-31
| | | | while no players are near it.
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* hopefully fixed the privilege problemsPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
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* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
| | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
* random comment updatesPerttu Ahola2011-04-30
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* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
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* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
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* Server: Only send node removal/addition to client if client's player is near ↵Perttu Ahola2011-04-06
| | | | it. Otherwise set the modified blocks unsent.
* Chests work now!Perttu Ahola2011-04-04
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* mainly work on object scripting apiPerttu Ahola2011-02-23
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
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* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
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* mapgen stuffPerttu Ahola2011-02-05
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* OMG! Main Menu!Perttu Ahola2011-01-23
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* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
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* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
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* old water removed, some fixes here and therePerttu Ahola2011-01-17
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* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
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* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* working time-of-day sending from server to clientPerttu Ahola2010-12-20
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* day/night working client sidePerttu Ahola2010-12-19
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* before adding day/night lightingPerttu Ahola2010-12-18
| | | | | --HG-- rename : data/light.png => data/cloud.png
* working nicelyPerttu Ahola2010-12-13
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* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Windows bug fixesPerttu Ahola2010-11-29
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* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* block send priority queuePerttu Ahola2010-11-27
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* Working version before block send priorization updatePerttu Ahola2010-11-27
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* Initial filesPerttu Ahola2010-11-27