| Commit message (Expand) | Author | Age |
... | |
* | Fix and improve Server's privilege get/setters | Perttu Ahola | 2012-03-15 |
* | Add "simple singleplayer mode"; Fix a number of GUI things | Perttu Ahola | 2012-03-15 |
* | Proper handling of failing to bind server socket | Perttu Ahola | 2012-03-11 |
* | command-line/world game selection | Perttu Ahola | 2012-03-11 |
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
* | Add minetest.get_worldpath() for getting location for custom data | Perttu Ahola | 2012-02-28 |
* | Players stay in environment even when dead, damage flash and fall damage fixes | Kahrl | 2012-02-05 |
* | Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO... | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Texture cache on client (mostly made by sapier) (breaks network compatibility) | Perttu Ahola | 2012-01-02 |
* | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | 2012-01-02 |
* | Add minetest.get_modpath(modname) | Perttu Ahola | 2011-12-11 |
* | Move ServerRemotePlayer to a separate file | Perttu Ahola | 2011-12-02 |
* | Don't send objects or map data before definitions have been sent | Perttu Ahola | 2011-12-02 |
* | Remove stuff made obsolete by making players more ActiveObject-like and raise... | Perttu Ahola | 2011-12-01 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | Fix processing of the default_password setting. It is now actually used as th... | Kahrl | 2011-12-01 |
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
* | Make blocks to be loaded from disk when the active block area reaches them | Perttu Ahola | 2011-11-29 |
* | Crafting definition in scripts | Perttu Ahola | 2011-11-29 |
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola | 2011-11-29 |
* | Node definition names | Perttu Ahola | 2011-11-29 |
* | Clean mapnode.h and fix other files accordingly | Perttu Ahola | 2011-11-29 |
* | Node definitions transfer | Perttu Ahola | 2011-11-29 |
* | Sending of textures WIP | Perttu Ahola | 2011-11-29 |
* | Move tool definitions to script | Perttu Ahola | 2011-11-29 |
* | Tool definition transfer to client | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
* | Add /clearobjects | Perttu Ahola | 2011-10-18 |
* | When granting or revoking privileges, notify the target player too | Perttu Ahola | 2011-10-16 |
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | Fixed/extended/modified ban stuff to be good for inclusion | Perttu Ahola | 2011-08-12 |
* | added ipban support | Constantin Wenger | 2011-08-12 |
* | Notify other players of wielded item change | Giuseppe Bilotta | 2011-08-11 |
* | fix to the former | Perttu Ahola | 2011-07-30 |
* | Server configuration is now written when "/#setting whatever = whatever" is i... | Perttu Ahola | 2011-07-30 |
* | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
* | moved map generator to separate source files | Perttu Ahola | 2011-06-25 |
* | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil... | Perttu Ahola | 2011-05-31 |
* | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 |
* | hopefully fixed the privilege problems | Perttu Ahola | 2011-05-29 |
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 |
* | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 |