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server.h
Commit message (
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Author
Age
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
*
Send ActiveObjects once right after Init2
ANAND
2019-09-14
*
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-09-09
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
*
Force send a mapblock to a player (#8140)
sofar
2019-04-28
*
Optimize interaction distance checker (#8193)
Jozef Behran
2019-03-07
*
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
*
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-10-10
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
*
Check node updates whether the blocks are known (#7568)
SmallJoker
2018-08-16
*
Rename CSM flavours to restrictions
SmallJoker
2018-06-26
*
Remove Server::m_ignore_map_edit_events (noop)
Loic Blot
2018-06-15
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
*
Add online content repository
rubenwardy
2018-04-19
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Drop Server::m_enable_rollback_recording it's only used in server constructor
Loic Blot
2018-03-16
*
Forgot to remove obsolete Server::m_mods
Loic Blot
2018-03-16
*
Server: delegate mod management & config to ServerModConfiguration (#7131)
Loïc Blot
2018-03-16
*
Drop unused Server::m_ignore_map_edit_events_peer_id
Loic Blot
2018-03-09
*
Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...
Loic Blot
2018-03-09
*
Cleanup & bugfix
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarSelectedImage()
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarImage()
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarItemcount()
Loic Blot
2018-03-08
*
Mitigate formspec exploits by verifying that the formspec was shown to the us...
red-001
2018-02-18
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Inventory: Restrict access from too far away
SmallJoker
2017-11-24
*
Server: affect bind_addr on constructor instead of start() (#6474)
Loïc Blot
2017-09-28
*
Add session_t typedef + remove unused functions (#6470)
Loïc Blot
2017-09-27
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
*
Add clientside translations.
Ekdohibs
2017-08-24
*
Network cleanup (#6302)
Loïc Blot
2017-08-24
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
*
Move MapEditEventAreaIgnorer to emerge.cpp
Loic Blot
2017-07-25
*
[CSM] Add flavour limits controlled by server (#5930)
Loïc Blot
2017-07-18
*
Chat protocol rewrite (#5117)
Loïc Blot
2017-07-16
*
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-18
*
Sound: Add pitch option (#5960)
Rui
2017-06-11
*
Add a server-sided way to remove color codes from incoming chat messages (#5948)
red-001
2017-06-10
*
C++11 patchset 6: forbid object copy using assigment/copy function deleters (...
Loïc Blot
2017-06-10
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
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