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* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-24
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Send ActiveObjects once right after Init2ANAND2019-09-14
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-09
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Implement adding velocity to player from Luasfan52019-08-10
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Force send a mapblock to a player (#8140)sofar2019-04-28
* Optimize interaction distance checker (#8193)Jozef Behran2019-03-07
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Check node updates whether the blocks are known (#7568)SmallJoker2018-08-16
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Remove Server::m_ignore_map_edit_events (noop)Loic Blot2018-06-15
* Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot2018-06-13
* Add online content repositoryrubenwardy2018-04-19
* Client eventmanager refactor (#7179)Loïc Blot2018-03-30
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Drop Server::m_enable_rollback_recording it's only used in server constructorLoic Blot2018-03-16
* Forgot to remove obsolete Server::m_modsLoic Blot2018-03-16
* Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot2018-03-16
* Drop unused Server::m_ignore_map_edit_events_peer_idLoic Blot2018-03-09
* Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...Loic Blot2018-03-09
* Cleanup & bugfixLoic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-08
* Mitigate formspec exploits by verifying that the formspec was shown to the us...red-0012018-02-18
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Inventory: Restrict access from too far awaySmallJoker2017-11-24
* Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot2017-09-28
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Network proto handlers/container fixes (#6334)Loïc Blot2017-08-29
* Add clientside translations.Ekdohibs2017-08-24
* Network cleanup (#6302)Loïc Blot2017-08-24
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Move MapEditEventAreaIgnorer to emerge.cppLoic Blot2017-07-25
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* Sound: Add pitch option (#5960)Rui2017-06-11
* Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0012017-06-10
* C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot2017-06-10