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Commit message (
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Author
Age
*
Move shared parameters sending to UnitSAO (#9968)
SmallJoker
2020-06-04
*
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-29
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Server: Improve some log messages (#9820)
sfan5
2020-05-05
*
Add MetricsBackend with prometheus counter support
Loic Blot
2020-04-29
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
*
pass clang-format
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Optimize getting active objects a bit. #8674
Lars Hofhansl
2019-07-16
*
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-12-13
*
Revert 6587 - Optimize entity-entity collision (#7539)
lhofhansl
2018-07-08
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
*
Add online content repository
rubenwardy
2018-04-19
*
Fix SAOM (#7200)
Vitaliy
2018-04-06
*
Fix various clang-tidy reported performance-type-promotion-in-math-fn
Loïc Blot
2018-04-03
*
Optimize entity-entity collision (#6587)
Vitaliy
2018-04-03
*
Print the mod loading time (#7137)
you
2018-03-24
*
Server: delegate mod management & config to ServerModConfiguration (#7131)
Loïc Blot
2018-03-16