Commit message (Expand) | Author | Age | ||
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* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 | |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 | |
* | Objectpos over limit: Avoid crash caused by sector over limit | paramat | 2017-02-16 | |
* | Fix >5 year old PlayerSAO deletion bug | sfan5 | 2017-02-15 | |
* | Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f) | sfan5 | 2017-02-04 | |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 | |
* | Warning fix for 2ea60156437962d7d29d20606bf5d9189059f76b (#5082) | Loïc Blot | 2017-01-21 | |
* | Do not force deletion of players when mapblock is full (#5081) | Loïc Blot | 2017-01-21 | |
* | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 | |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 | |
* | Minor: Fix indentation in serverenvironment.cpp | Lars Hofhansl | 2017-01-08 | |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |