Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | LBM content mapping map doesn't need to be ordered, use std::unordered_map | Loic Blot | 2017-07-18 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | Enhance ABM performance a little bit by removing two std::set copy (#5815) | Loïc Blot | 2017-05-25 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 |
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |